Pan wrote:- they show like 15% of the game content... and everybody is backing the max o.O. [...] To my mind, all of these is simply not done.
I can explain this, at least. That's how Kickstarter works. You're not buying a finished product. You're funding development of something. It just so happens that (in this case at least) the reward for doing so is to get one of the finished product.
So, no. It's not done yet. The Kickstarter is providing them with the funds to do it. That's what crowd-sourcing is for. If that (and the risk that comes with it) doesn't appeal, then crowd-sourcing in general and Kickstarter in particular is not for you. That's OK, it's not for everyone, but it is what it is.
And the figures could be any figures from any other boardgame or miniature company. Why THEIR figures get to be the original? I don't get it.
Yeah, this is something that bothers me a bit too. It could easily have been released as "generic dungeon crawler boardgame #127" and I tell you what, it would not be trending towards $5M on Kickstarter, if it had. The HeroQuest name is driving it, and they don't really have anything to do with HeroQuest, they're riding off someone else's success...
...but I'm a sucker for HeroQuest, so I'm backing it anyway. It's an emotional decision, not a rational one.
Finally, is the price 65 euros or something? Isn't that a tad high?
Seems alright to me. It's comparable to "Descent: Journeys Into the Dark", "Space Hulk" etc. It's the price you pay for boxed games of this kind nowadays.
































