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When attacking an enemy on an adjacent square and the attack roll shows at least onethen the attacker may choose to push the defender back one square onto any square that the defender could validly move to with a single point of movement, if there are no valid squares then the attacker may exchange the squares occupied by the attacking and defending figures. If the attacker chooses to push back, then they must move into the now unoccupied square. If the attack kills the enemy, then the pushback isn’t relevant but the option to follow up into the now unoccupied square remains.
Notes:
• Larger monsters with the "Rock Solid" attribute require at least![]()
to be rolled to push them back
• You cannot push back an opponent that is in a pit
• You cannot push back an opponent if you are in a pit
Add "Rock Solid" attribute to Chaos Warrior, Gargoyle, Ogres, possibly even Mummy and Fimir
Games International Magazine # 9 , September 1989 wrote:Increase the ‘hit points’ of orcs, fimirs, zombies, and all ‘one off’ monsters by one hit point. Increase the hit points of chaos warriors and the dreaded gargoyle by two.
This amendment gives the Morcar player a chance once the adventurers have obtained some equipment - the barbarian with chainmail, helmet, shield and battle axe, is truly a ferocious sight to behold
From Kellar’s Keep: Grin’s Crag (The Guardian of Grin’s Crag) wrote:The Guardian of Grin’s Crag has 3 Body Points. Keep track of the Gargoyle’s Body points on a character sheet.
From Against the Ogre Horde (Ogres in general, Tograk - Ogre Chieftain (4BP), Ogre Lord (5BP), Gargoyle (3BP), Festral – Chaos Sorcerer (3BP) wrote:
Certain personality monsters such as an Ogre Lord or an Orc Warlord might have a personal set of extra Body points which will be specified in the individual Quest. These monsters will each have their own special Body point track which will appear next to their characteristics in the Quest notes. When a personality monster loses Body points, the lost Body points are recorded against their own personal Body point track and not the Ogre Body point track.
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