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New Frontier: Bogenhafen

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Re: New Frontier: Bogenhafen

Postby Gold Bearer » July 30th, 2016, 2:25 pm

Sotiris wrote:Can this spell also teleport hidden monsters adjacent to me?
Yea but not unrevealed ones. I need to rewrite that spell for a few reasons, the light wizard uses magical ENERGY to ensnare their foes.

Sotiris wrote:if i recall well there's a Snotling behind us/or in front of us (or is it the one that Nissa killed?).
Nissa killed it. There's another goblin though, the one 1S of the orc is newly revealed.

Sotiris wrote:And i'll attack after the map update. (if there are no extra monsters, make an attack for me against the Goblin).
You can't attack this turn, "...are placed directly adjacent or as close as possible to the caster at the end of the EWP's next turn." It's only when dispels are used that they're immediately place next to the caster and then they don't miss a turn, that's only for the advanced rules using magic cards though.

I'll take my turns in this quest and the shadow now, the greenskin camp is two rounds behind now but it should easily catch up in the next few rounds.

Winds Of Magic:
Gold Bearer rolled 1 6-sided dice:
1

Event:
Gold Bearer rolled 2 6-sided dice:
1, 3
Room activation. The four heroes west to east.
Gold Bearer rolled 1 4-sided dice:
1
:? Is that a 4 or a 1? I hate D4s. :roll:
Gold Bearer rolled 12 4-sided dice:
4, 4, 4, 3, 1, 3, 2, 2, 1, 4, 1, 3
It's a 1, the dodgy looking one is 1. I'll remember that. Now which room.
Gold Bearer rolled 1 6-sided dice:
4

Gold Bearer rolled 2 6-sided dice:
6, 5
Snotling throws javelin at Nissa.
Gold Bearer rolled 1 6-sided dice:
2
Gold Bearer rolled 3 6-sided dice:
2, 1, 4

Gold Bearer rolled 2 6-sided dice:
1, 3

Gold Bearer rolled 3 6-sided dice:
1, 6, 1
Image
The orc is facing north and the goblins have their backs to the wall.
Image
Greenskins
Greenskins can reroll one melee attack dice for every Waaagh token in play but can only reroll each dice once. Take one Waaagh token every time there's a Greenskin on the board at the end of the EWP's turn, up to a maximum of three. Remove one Waaagh token every time there isn't a Greenskin on the board at the end of the EWP's turn.

Winds Of Magic: Power 1
Waaagh: Power 3
Party Luck: -4


Captain
Clause Janson
RACE:
Human
CLASS: Captain
Assassin
Nissa
RACE:
Human
CLASS: Assassin
Alchemist
Filt
RACE:
Human
CLASS: Alchemist
Light Wizard
Caplin Spellsword
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: :roll6: (Lowest Two) MOVE: :roll6: :roll6: :roll6: (Highest Two) MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest Two)
ATTACK: :skull: :skull: :skull:
(Broadsword)
ATTACK: :skull: -/~^ (Death Strike, Backstab)
(Five Knives, Dagger, Blow Pipe)
ATTACK: :skull: -/~
(Knife)
ATTACK: :skull: :skull: :skull:
(Broadsword)
DEFENSE: :whiteshield: :whiteshield: :whiteshield: :whiteshield: (+1^)
(Banded Mail, Shield, Helm)
DEFENSE: :whiteshield: (+ Dodge)
(Unarmoured)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: INVENTORY: 19 Darts. SPELLS: :greenorb: :greenorb: :greyorb: SPELLS: :greenorb: :greenorb: :greenorb: :greyorb:
INVENTORY: Potion Of Healing, Potion Of Resilience, INVENTORY:
Potion Of Strength, Heroic Brew.


You can place the monsters how you like. I put the orc clostest to Clause but you can swap it with a goblin if you want.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: New Frontier: Bogenhafen

Postby MadMickyG » July 30th, 2016, 5:08 pm

Captain moves:
MadMickyG rolled 3 6-sided dice:
5, 2, 5

3N and attacks Orc:
MadMickyG rolled 3 6-sided dice:
3, 1, 3


Orc defends:
MadMickyG rolled 2 6-sided dice:
3, 2


Nissa attacks closest Goblin with Blowgun:
MadMickyG rolled 1 6-sided dice:
6


Goblin defends:
MadMickyG rolled 1 6-sided dice:
6


Nissa attacks Snotling to the South with Blowgun:
MadMickyG rolled 1 6-sided dice:
2


Snotling defends:
MadMickyG rolled 1 6-sided dice:
2
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


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Re: New Frontier: Bogenhafen

Postby Gold Bearer » July 30th, 2016, 7:06 pm

Image
Goblin.jpg
Greenskins
Greenskins can reroll one melee attack dice for every Waaagh token in play but can only reroll each dice once. Take one Waaagh token every time there's a Greenskin on the board at the end of the EWP's turn, up to a maximum of three. Remove one Waaagh token every time there isn't a Greenskin on the board at the end of the EWP's turn.

Filt, Caplin.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: New Frontier: Bogenhafen

Postby Sotiris » July 31st, 2016, 3:38 am

Caplin vs north :goblin:
Sotiris rolled 3 6-sided dice:
6, 1, 3
and move (lowest 2)
Sotiris rolled 3 6-sided dice:
4, 6, 1
1W,3S.

Filt attacks the remaining :goblin:
Sotiris rolled 1 6-sided dice:
1
defense
Sotiris rolled 1 6-sided dice:
2
and moves 1N.

Here we go!
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: New Frontier: Bogenhafen

Postby Gold Bearer » July 31st, 2016, 10:27 am

Winds Of Magic:
Gold Bearer rolled 1 6-sided dice:
5

Event:
Gold Bearer rolled 2 6-sided dice:
2, 6

Gold Bearer rolled 2 6-sided dice:
1, 6
Orc moves into sight and attacks Nissa.
Gold Bearer rolled 3 6-sided dice:
5, 3, 5
Rerolls.
Gold Bearer rolled 2 6-sided dice:
4, 3
Dodge.
Gold Bearer rolled 2 6-sided dice:
3, 2
Defence.
Gold Bearer rolled 1 6-sided dice:
3

Gold Bearer rolled 3 6-sided dice:
5, 3, 4
Goblin moves into sight and attacks Filt.
Gold Bearer rolled 2 6-sided dice:
1, 4
Gold Bearer rolled 2 6-sided dice:
2, 6

I assume you wanted Caplin to move 2S, not 3S?
Image
Goblin faces south, orc faces west. If they can put their back out of reach of Nissa then they do, I'll just let you know if they're exposed and I need to make a choice.
Monsters.JPG
Greenskins
Greenskins can reroll one melee attack dice for every Waaagh token in play but can only reroll each dice once. Take one Waaagh token every time there's a Greenskin on the board at the end of the EWP's turn, up to a maximum of three. Remove one Waaagh token every time there isn't a Greenskin on the board at the end of the EWP's turn.

Winds Of Magic: Power 2
Waaagh: Power 3
Party Luck: 0


Captain
Clause Janson
RACE:
Human
CLASS: Captain
Assassin
Nissa
RACE:
Human
CLASS: Assassin
Alchemist
Filt
RACE:
Human
CLASS: Alchemist
Light Wizard
Caplin Spellsword
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: :roll6: (Lowest Two) MOVE: :roll6: :roll6: :roll6: (Highest Two) MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest Two)
ATTACK: :skull: :skull: :skull:
(Broadsword)
ATTACK: :skull: -/~^ (Death Strike, Backstab)
(Five Knives, Dagger, Blow Pipe)
ATTACK: :skull: -/~
(Knife)
ATTACK: :skull: :skull: :skull:
(Broadsword)
DEFENSE: :whiteshield: :whiteshield: :whiteshield: :whiteshield: (+1^)
(Banded Mail, Shield, Helm)
DEFENSE: :whiteshield: (+ Dodge)
(Unarmoured)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: INVENTORY: 17 Darts. SPELLS: :greenorb: :greenorb: :greyorb: SPELLS: :greenorb: :greenorb: :greenorb: :greyorb:
INVENTORY: Heroic Brew, Potion Of Strength, INVENTORY:
Potion Of Resilience, Potion Of Healing.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: New Frontier: Bogenhafen

Postby Gold Bearer » July 31st, 2016, 11:09 am

ARSE! Forgot the goblin's reroll.
Gold Bearer rolled 1 6-sided dice:
4
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: New Frontier: Bogenhafen

Postby Sotiris » July 31st, 2016, 11:17 am

Gold Bearer wrote:I assume you wanted Caplin to move 2S, not 3S?

It's 3S. 2S was a space for Filt but i thought that there was no monster left hidden, especially after my last spell but i was wrong :|
It's impossible to remember how many monsters are hidden in each quest...but i still enjoy it :)
Wish we were more players so each one controls 2 heroes max.

Caplin moves (lowest 2 of 3)
Sotiris rolled 3 6-sided dice:
4, 4, 3
south of the goblin and attack
Sotiris rolled 3 6-sided dice:
2, 6, 3
Filt will play after MM's heroes.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: New Frontier: Bogenhafen

Postby Gold Bearer » July 31st, 2016, 11:54 am

Sotiris wrote:It's impossible to remember how many monsters are hidden in each quest...but i still enjoy it :)
The snotling, goblin and orc that came up from the south were because of a room activation (the post with the D4s) so they were unrevealed monsters and wouldn't have been affected by the spell, and it was after the spell had been cast anyway.

Sotiris wrote:Wish we were more players so each one controls 2 heroes max.
I kind of like it like this, it makes the game move quicker but I'll send a couple of PMs after these quests to see if can get two more if you like.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: New Frontier: Bogenhafen

Postby Sotiris » July 31st, 2016, 6:28 pm

Gold Bearer wrote:The snotling, goblin and orc that came up from the south were because of a room activation (the post with the D4s) so they were unrevealed monsters and wouldn't have been affected by the spell, and it was after the spell had been cast anyway.

I see now, thank you.
In case the activation was before the spell, i believe that they should be affected by the spell (if they were inside its range of course) because they are not passive monsters of the map anymore.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: New Frontier: Bogenhafen

Postby Gold Bearer » July 31st, 2016, 6:34 pm

Sotiris wrote:In case the activation was before the spell, i believe that they should be affected by the spell (if they were inside its range of course) because they are not passive monsters of the map anymore.
True, they're not passive but the wizard wouldn't know about them. None of the monsters are really passive as such, especially in this quest. They're running round the town making a mess, as greenskins do.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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