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Re: Vanilla Rapist

Postby Gold Bearer » June 30th, 2014, 4:16 pm

Patroclus wrote:I will do one or two searches before I go. But you can leave the dungeon, I will escape if I get a wandering monster.
I've still got a couple of attack spells, I'll stick around to help out. If you stand by the doors when you search and always go before me I'll make sure I'm within two squares of the door and then I'll be able to cast before you get attacked again if there's a wandering goblin and get out of harms way if I don't kill it or there's a fire burst trap.

Patroclus wrote:N, N and search for treasures
:shock: Wait!

Sotiris wrote:
Patroclus wrote:..N, N and search for treasures

are you sure? the Sorcerer has played his turn.
Thanks Sotiris. ;)
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Patroclus » July 1st, 2014, 7:50 am

Sotiris wrote:
Patroclus wrote:..N, N and search for treasures

are you sure? the Sorcerer has played his turn.

sorry, I'll wait for the new round


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in two (2) Miniature Exchanges. Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Gold Bearer » July 1st, 2014, 11:15 am

We could speed this up. Sotiris, why don't you take our movement rolls to get us into position and search until a something dangerous comes up if Patroclus is okay with it.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Vanilla Rapist

Postby Sotiris » July 1st, 2014, 12:30 pm

Image
Rounds: 11 (total:41)
Tokens: 3
Gold Bearer wrote:We could speed this up. Sotiris, why don't you take our movement rolls to get us into position and search until a something dangerous comes up if Patroclus is okay with it.

There's no safety at all but i'll try it. If Patroclus disagrees we cancel it.
Orthos moves:
Sotiris rolled 2 6-sided dice:
1, 4

He moves 1N,3W.
Magnus moves:
Sotiris rolled 2 6-sided dice:
4, 3

He moves 2N,1W
end of round.
Rounds: 12 (total:42)
Tokens: 3
Orthos searches for treasure..
Image
Goblin attacks:
Sotiris rolled 2 6-sided dice:
2, 1

Orthos defends:
Sotiris rolled 2 6-sided dice:
2, 2

Orthos may not move and you're in trouble now. What Magnus will do now?
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Gold Bearer » July 1st, 2014, 1:12 pm

I meant set up in this position, so I can cast and move.
Gold Bearer wrote:
Patroclus wrote:I will do one or two searches before I go. But you can leave the dungeon, I will escape if I get a wandering monster.
I've still got a couple of attack spells, I'll stick around to help out. If you stand by the doors when you search and always go before me I'll make sure I'm within two squares of the door and then I'll be able to cast before you get attacked again if there's a wandering goblin and get out of harms way if I don't kill it or there's a fire burst trap.
So add a turn and one more if I roll a two for movement now and can't get in position (before the search).
Sotiris rolled 2 6-sided dice:
1, 6
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Gold Bearer » July 1st, 2014, 1:13 pm

Gold Bearer rolled 2 6-sided dice:
1, 4
Okay, Magnus starts next to Orthos and casts arrows of the night. Deja vu, I'm sure I remember casting this spell in this room. :)
Gold Bearer rolled 2 6-sided dice:
6, 6
Movement:
Gold Bearer rolled 2 6-sided dice:
2, 4
Two east of the door exactly like the last map shows, in case I need to avenge the death of Orthos. That's three times in a row now that you've caused two BP damage with two attack dice!
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Sotiris » July 1st, 2014, 2:18 pm

Gold Bearer wrote:I meant set up in this position, so I can cast and move

Oh ok, i didn't move Magnus inside because i was afraid of fireburst traps. They could kill him instantly!

Goblin attacks:
Sotiris rolled 2 6-sided dice:
1, 1

Orthos defends:
Sotiris rolled 2 6-sided dice:
2, 3

oh, my Goddess! :o I can't believe it!
As i said before, if Patroclus disagrees we may cancel it. Anyway the quest is over, i don't expect anything.
..but a punishment like this would be nice for greedy heroes :D
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: Vanilla Rapist

Postby Gold Bearer » July 1st, 2014, 2:57 pm

:shock: Actually I'm really sorry to say this Patroclus to a comrade, especially one that saved my life but it should stand because you made it clear that you were going to search for treasure, in fact you already had and the change made it safer for you. That was such bad luck, four out of four skulls is a 1 in 32 chance by itself. You've been sooo lucky with your dice rolls in this quest Sotiris, it's getting ridiculous now. Apologise! :) At least eight skulls in a row and none of them defended. You're a man-witch!

Right so I can kill the goblin (two in three chance) and pick up Orthos' stuff then? Are you going move him?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Vanilla Rapist

Postby Patroclus » July 2nd, 2014, 8:18 am

My plan was to search before movement, so if there was a Goblin it could hit me only once and in my turn I could hit and leave the dungeon (if the combat result was bad). So, of course I will cancel your move and I am alive again :elf: . Because the first card was a Goblin, I won’t search any more. I just get the hell out from here.


Rewards:
Hosted a Play-by-Post game. Played a turn in a Play-by-Post game. Created a Hot Topic. Participated in two (2) Miniature Exchanges. Encountered a menacing Chaos Warlock!
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Patroclus

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Re: Vanilla Rapist

Postby Gold Bearer » July 2nd, 2014, 10:12 am

Patroclus wrote:My plan was to search before movement, so if there was a Goblin it could hit me only once and in my turn I could hit and leave the dungeon (if the combat result was bad). So, of course I will cancel your move and I am alive again :elf: . Because the first card was a Goblin, I won’t search any more. I just get the hell out from here.
No it hits you twice because you can't move after a wandering monster attacks you. Sorry. :(
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Joined: June 4th, 2012, 4:21 pm
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Hero:
Evil Sorcerer: Morcar
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Adventurers' Guild Group Member Champion Group Member

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