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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: Fire & Ice

Postby MadMickyG » June 17th, 2016, 5:33 am

Halt moves:
MadMickyG rolled 2 6-sided dice:
2, 4

1E and attacks Stone Chaos Warrior:
MadMickyG rolled 2 6-sided dice:
1, 4


Stone Chaos Warrior defends:
MadMickyG rolled 6 6-sided dice:
6, 1, 2, 5, 4, 5


Luther moves:
MadMickyG rolled 3 6-sided dice:
2, 6, 6

1E and attacks Stone Chaos Warrior diagonally with Tzeentch Staff:
MadMickyG rolled 2 6-sided dice:
1, 1


Stone Chaos Warrior defends:
MadMickyG rolled 6 6-sided dice:
6, 5, 5, 3, 3, 6


Sifu moves:
MadMickyG rolled 3 6-sided dice:
1, 1, 3

1W and attacks Stone Chaos Warrior:
MadMickyG rolled 3 6-sided dice:
5, 4, 4


Stone Chaos Warrior defends:
MadMickyG rolled 6 6-sided dice:
5, 2, 6, 3, 3, 2


You've got to be kidding me! Starting to think these dice are broken! Rolling skulls on movement and shields on attack!
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


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Re: Fire & Ice

Postby Gold Bearer » June 17th, 2016, 12:08 pm

MadMickyG wrote:You've got to be kidding me! Starting to think these dice are broken! Rolling skulls on movement and shields on attack!
:chaoswarrior: "None shall pass!" :D

Winds Of Magic.
Gold Bearer rolled 1 6-sided dice:
2

Event.
Gold Bearer rolled 2 6-sided dice:
6, 6

Stone Warrior attacks Sifu.
Gold Bearer rolled 4 6-sided dice:
3, 1, 2, 5
Gold Bearer rolled 1 6-sided dice:
6
Sifu falls (one defence dice won't be enough). This dudes dice rolls are freakishly good.

Blue Horror Runs.
Gold Bearer rolled 5 6-sided dice:
6, 2, 1, 1, 3
West, out of sight.

You can replace Sifu with another monk after the quest (you can replace your own custom heroes with the same class). You won't even have to change his name because Sifu isn't a name.Image
Stone Chaos Warrior.jpg
Stone Chaos Warrior: :redheart: :redheart: :redheart: :redheart: :greyheart:

Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.

Chaos Warriors
Chaos Warriors defend with an extra dice if they didn't move during their previous turn, including on the turn that they're revealed.

Winds Of Magic Power: 1
Party Luck: 114


Pit Fighter
Bravo
RACE:
Human
CLASS: Pit Fighter
Blacksmith
bRuno
RACE:
Dwarven (Dwarf)
CLASS: Blacksmith
Paladin
Salvo
RACE:
Human
CLASS: Warrior-Priest
Frost Wizard
Vladimir Stormbringer
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest two)
ATTACK: :skull: :skull: :skull: +/ (Reroll :blackshield:s)
(Flail)
ATTACK: :skull: -/~
(Two Knives)
ATTACK: :skull: :skull: +
(Spiked Club)
ATTACK: :skull: :skull: :skull: (Ice based)
(Broadsword)
DEFENCE: :whiteshield: :whiteshield:
(Tough Skin)
DEFENCE: :whiteshield: :whiteshield: :whiteshield:
(Very Tough Skin)
DEFENCE: :whiteshield: :whiteshield: (+1^)
(Padded Armour, Helm)
DEFENCE: :whiteshield: :whiteshield: (Counts :blackshield:s as :whiteshield:s)
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart:
MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: RUNES: :greenorb: :greenorb: :greyorb: SPIRIT: :greyorb: :greyorb: :greyorb: SPELLS: :greenorb: :greenorb: :greyorb: :greyorb:
INVENTORY: Potion Of Resilience. INVENTORY: INVENTORY: 100gp, Potion Of Magic Defence,
15 Arrows, Ice Bridge Scroll.


Ranger
Halt
RACE:
Human
CLASS: Ranger
Monk
Sifu
RACE:
Human
CLASS: Monk
Rogue
Kai
RACE:
Human
CLASS: Thief
Bright Wizard
Luther Flamestrike
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest two) MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest two)
ATTACK: :skull: :skull:
(Sword)
ATTACK: :skull: :skull: :skull: +/
(Pole)
ATTACK: :skull: :skull: :skull: or :skull: -/
(Evil Broadsword, Dagger)
ATTACK: :skull: :skull: :skull: or :skull: :skull: +/(Fire based option)
(Broadsword, Tzeentch Staff)
DEFENCE: :whiteshield: :whiteshield:
(Leather Armour)
DEFENCE: :whiteshield: (+ Evasion)
(Martial Skill)
DEFENCE: :whiteshield: :whiteshield: (+ Dodge)
(Evil Padded Armour)
DEFENCE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :greyorb: :greyorb: :greyorb: :greyorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: KARMA: :greyorb: :greyorb: :greyorb: :greyorb: :greyorb: INVENTORY: SPELLS: :redorb: :greenorb: :greenorb: :greenorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb: INVENTORY:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
INVENTORY:
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Fire & Ice

Postby MadMickyG » June 17th, 2016, 5:12 pm

Doesn't help that my rolls totally suck most of the time. Or Sifu had too few MP to recover his Karma.

Halt attacks:
MadMickyG rolled 2 6-sided dice:
4, 2


Stone Chaos Warrior defends:
MadMickyG rolled 6 6-sided dice:
2, 1, 6, 1, 2, 3


Luther attacks diagonally:
MadMickyG rolled 2 6-sided dice:
5, 3


Stone Chaos Warrior defends:
MadMickyG rolled 6 6-sided dice:
4, 1, 4, 2, 1, 2


Yay, finally. 3 more points to go.
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
User avatar
MadMickyG

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Posts: 334
Joined: December 1st, 2014, 7:54 am
Location: Gold Coast QLD Australia
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Evil Sorcerer: Morcar
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Re: Fire & Ice

Postby Gold Bearer » June 17th, 2016, 5:23 pm

Don't you want to move those two away? You're giving me a free attack if you stay there. ;) You don't have to roll movement dice if you can definitely reach where you want to go.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby MadMickyG » June 17th, 2016, 6:18 pm

True. I was thinking about that.
Luther moves 1N and eot..
Halt moves 1W and eot.
Kai moves 1E and eot.

Sifu bleeds profusely. :( "One shall pass.....out!"
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
User avatar
MadMickyG

Necromancer
Necromancer
 
Posts: 334
Joined: December 1st, 2014, 7:54 am
Location: Gold Coast QLD Australia
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
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Re: Fire & Ice

Postby Gold Bearer » June 17th, 2016, 6:45 pm

Image
Stone Chaos Warrior.jpg
Stone Chaos Warrior: :redheart: :redheart: :redheart: :greyheart: :greyheart:

Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.

Chaos Warriors
Chaos Warriors defend with an extra dice if they didn't move during their previous turn, including on the turn that they're revealed.

Winds Of Magic Power: 1
Party Luck: 113
Bravo, bRuno, Salvo, Vladimir.


Pit Fighter
Bravo
RACE:
Human
CLASS: Pit Fighter
Blacksmith
bRuno
RACE:
Dwarven (Dwarf)
CLASS: Blacksmith
Paladin
Salvo
RACE:
Human
CLASS: Warrior-Priest
Frost Wizard
Vladimir Stormbringer
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest two)
ATTACK: :skull: :skull: :skull: +/ (Reroll :blackshield:s)
(Flail)
ATTACK: :skull: -/~
(Two Knives)
ATTACK: :skull: :skull: +
(Spiked Club)
ATTACK: :skull: :skull: :skull: (Ice based)
(Broadsword)
DEFENCE: :whiteshield: :whiteshield:
(Tough Skin)
DEFENCE: :whiteshield: :whiteshield: :whiteshield:
(Very Tough Skin)
DEFENCE: :whiteshield: :whiteshield: (+1^)
(Padded Armour, Helm)
DEFENCE: :whiteshield: :whiteshield: (Counts :blackshield:s as :whiteshield:s)
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart:
MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: RUNES: :greenorb: :greenorb: :greyorb: SPIRIT: :greyorb: :greyorb: :greyorb: SPELLS: :greenorb: :greenorb: :greyorb: :greyorb:
INVENTORY: Potion Of Resilience. INVENTORY: INVENTORY: 100gp, Potion Of Magic Defence,
15 Arrows, Ice Bridge Scroll.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby Sotiris » June 18th, 2016, 3:33 am

bRuno throws one of his daggers on S.Warrior
Sotiris rolled 1 6-sided dice:
4
and moves
Sotiris rolled 2 6-sided dice:
4, 5
1N,1E.

Salvo moves
Sotiris rolled 2 6-sided dice:
3, 5
east of Bravo, eot.

Bravo moves
Sotiris rolled 2 6-sided dice:
4, 6
diagonal of S.Warrior and attack
Sotiris rolled 3 6-sided dice:
3, 1, 6
reroll :blackshield:
Sotiris rolled 1 6-sided dice:
6
defense
Sotiris rolled 6 6-sided dice:
5, 6, 5, 3, 1, 6
eot for Vladimir.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

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Images: 13
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Re: Fire & Ice

Postby Gold Bearer » June 18th, 2016, 9:10 am

Sotiris wrote:bRuno throws one of his daggers on S.Warrior
Gold Bearer wrote:Roll two combat dice when a weapon is thrown, the weapon is broken on two black shields and thrown straight back at the attacker if the target survives on two white shields. Javelins, Spears and Hammers are damaged on two skulls, Knives, Great Spears and Great Hammers are damaged on a skull and white shield and Hand Axes, Elven Spears and Dwarven Hammers are damaged on a skull and black shield. Damaged weapons can be repaired for half their full value.
Gold Bearer rolled 2 6-sided dice:
5, 6
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Fire & Ice

Postby Gold Bearer » June 18th, 2016, 9:13 am

Winds Of Magic.
Gold Bearer rolled 1 6-sided dice:
2

Event.
Gold Bearer rolled 2 6-sided dice:
2, 6

Stone Warrior attacks Bravo.
Gold Bearer rolled 4 6-sided dice:
1, 3, 2, 2
Gold Bearer rolled 2 6-sided dice:
1, 3
:o This dude is a demi-god in disguise!Image
Stone Chaos Warrior.jpg
Stone Chaos Warrior: :redheart: :redheart: :redheart: :greyheart: :greyheart:, Knife.

Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.

Chaos Warriors
Chaos Warriors defend with an extra dice if they didn't move during their previous turn, including on the turn that they're revealed.

Winds Of Magic Power: 1
Party Luck: 129


Pit Fighter
Bravo
RACE:
Human
CLASS: Pit Fighter
Blacksmith
bRuno
RACE:
Dwarven (Dwarf)
CLASS: Blacksmith
Paladin
Salvo
RACE:
Human
CLASS: Warrior-Priest
Frost Wizard
Vladimir Stormbringer
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest two)
ATTACK: :skull: :skull: :skull: +/ (Reroll :blackshield:s)
(Flail)
ATTACK: :skull: -/~
(Two Knives)
ATTACK: :skull: :skull: +
(Spiked Club)
ATTACK: :skull: :skull: :skull: (Ice based)
(Broadsword)
DEFENCE: :whiteshield: :whiteshield:
(Tough Skin)
DEFENCE: :whiteshield: :whiteshield: :whiteshield:
(Very Tough Skin)
DEFENCE: :whiteshield: :whiteshield: (+1^)
(Padded Armour, Helm)
DEFENCE: :whiteshield: :whiteshield: (Counts :blackshield:s as :whiteshield:s)
(+1 for Magic Aura)
BODY: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart:
MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: RUNES: :greenorb: :greenorb: :greyorb: SPIRIT: :greyorb: :greyorb: :greyorb: SPELLS: :greenorb: :greenorb: :greyorb: :greyorb:
INVENTORY: Potion Of Resilience. INVENTORY: INVENTORY: 100gp, Potion Of Magic Defence,
15 Arrows, Ice Bridge Scroll.


Ranger
Halt
RACE:
Human
CLASS: Ranger
Monk
Sifu
RACE:
Human
CLASS: Monk
Rogue
Kai
RACE:
Human
CLASS: Thief
Bright Wizard
Luther Flamestrike
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest two) MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest two)
ATTACK: :skull: :skull:
(Sword)
ATTACK: :skull: :skull: :skull: +/
(Pole)
ATTACK: :skull: :skull: :skull: or :skull: -/
(Evil Broadsword, Dagger)
ATTACK: :skull: :skull: :skull: or :skull: :skull: +/(Fire based option)
(Broadsword, Tzeentch Staff)
DEFENCE: :whiteshield: :whiteshield:
(Leather Armour)
DEFENCE: :whiteshield: (+ Evasion)
(Martial Skill)
DEFENCE: :whiteshield: :whiteshield: (+ Dodge)
(Evil Padded Armour)
DEFENCE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :greyorb: :greyorb: :greyorb: :greyorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: KARMA: :greyorb: :greyorb: :greyorb: :greyorb: :greyorb: INVENTORY: SPELLS: :redorb: :greenorb: :greenorb: :greenorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb: INVENTORY:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
INVENTORY:
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Fire & Ice

Postby MadMickyG » June 19th, 2016, 4:19 am

Halt moves:
MadMickyG rolled 2 6-sided dice:
5, 3

1E and attacks Stone Chaos Demi-go, I mean Warrior:
MadMickyG rolled 2 6-sided dice:
5, 6


Chaos Stone Warrior defends:
MadMickyG rolled 6 6-sided dice:
4, 4, 5, 1, 3, 5
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


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MadMickyG

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Joined: December 1st, 2014, 7:54 am
Location: Gold Coast QLD Australia
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