• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

New Frontier: Bogenhafen

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
Forum rules
Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

Note: There are no Quick Reply boxes in this forum. They have been disabled due to incompatibility with the Dice feature this forum uses.

Re: Fire & Ice

Postby Sotiris » June 12th, 2016, 1:41 am

Bravo moves
Sotiris rolled 2 6-sided dice:
2, 3
4S and attacks Pink Horror
Sotiris rolled 3 6-sided dice:
5, 6, 4
re-roll :blackshield:
Sotiris rolled 1 6-sided dice:
2
defense
Sotiris rolled 3 6-sided dice:
2, 4, 2
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: Fire & Ice

Postby Gold Bearer » June 12th, 2016, 2:38 am

Pink Horror: :redheart: :greyheart:

Luther
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Fire & Ice

Postby MadMickyG » June 12th, 2016, 3:03 am

Luther moves:
MadMickyG rolled 3 6-sided dice:
2, 3, 4

5W and eot.
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
User avatar
MadMickyG

Necromancer
Necromancer
 
Posts: 334
Joined: December 1st, 2014, 7:54 am
Location: Gold Coast QLD Australia
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Artists Group Member Champion Group Member

Re: Fire & Ice

Postby Gold Bearer » June 12th, 2016, 3:53 am

Winds Of Magic:
Gold Bearer rolled 1 6-sided dice:
5

Event:
Gold Bearer rolled 2 6-sided dice:
3, 1
Room activation.
Gold Bearer rolled 1 6-sided dice:
2

Skeleton attacks Kai.
Gold Bearer rolled 3 6-sided dice:
2, 5, 5
Gold Bearer rolled 1 6-sided dice:
1
Gold Bearer rolled 2 6-sided dice:
2, 6

Skeleton attacks Sifu:
Gold Bearer rolled 3 6-sided dice:
5, 3, 4
Gold Bearer rolled 1 6-sided dice:
4

Skeleton attacks bRuno:
Gold Bearer rolled 3 6-sided dice:
1, 3, 4
Gold Bearer rolled 3 6-sided dice:
6, 5, 1

Pink Horror attacks Bravo:
Gold Bearer rolled 4 6-sided dice:
3, 5, 2, 6
Gold Bearer rolled 2 6-sided dice:
4, 1

Blue Horror moves 2W and attacks Bravo:
Gold Bearer rolled 2 6-sided dice:
2, 1
Gold Bearer rolled 2 6-sided dice:
1, 5

Unknown Monster:
Gold Bearer rolled 1 6-sided dice:
5
A Stone Chaos Warrior opens the door and attacks bRuno.
Gold Bearer rolled 3 6-sided dice:
4, 1, 1
Gold Bearer rolled 3 6-sided dice:
1, 5, 4
:smack: I should have attacked Salvo diagonally. :x Idiot! :roll: ImageImagePink Horror: :redheart: :greyheart:

Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.

Chaos Warriors
Chaos Warriors defend with an extra dice if they didn't move during their previous turn, including on the turn that they're revealed.

Pink Horrors
Pink Horrors are level 1 Magicians and get one random Tzeentch spell each that can't be traded for a replacement and they cast without using an action but can only cast once each per turn. They share their spells with all other Pink Horrors in play and one spell of their choice is discarded whenever a Pink Horror dies. A Pink Horror splits into two Blue Horrors when it dies, they must be placed on the same or adjacent squares. If there are no available adjacent squares then only one Blue Horror is created.

Undead
When an Undead Monster is reduced to 0BP, place them lying down on their square. Downed Monsters don't block LOS or movement but you can't end a turn on their square unless you're attacking them. The EWP rolls a dice for each Downed Monster at the start of their turn. On a skull it gets back up but can't take a turn that round, on a white shield it stays down and on a black shield it gets back and can take a turn that round. Downed Monsters always get back up with 1BP. An Adventurer can finish off a Downed Monster by moving onto their square and using their attacking action.

Skeletons
Skeletons defend on white shields and skulls against piercing weapons, either shield against other non-crushing weapons and black shields against everything else.

Winds Of Magic Power: 2
Party Luck: 60


Pit Fighter
Bravo
RACE:
Human
CLASS: Pit Fighter
Blacksmith
bRuno
RACE:
Dwarven (Dwarf)
CLASS: Blacksmith
Paladin
Salvo
RACE:
Human
CLASS: Warrior-Priest
Frost Wizard
Vladimir Stormbringer
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest two)
ATTACK: :skull: :skull: :skull: +/ (Reroll :blackshield:s)
(Flail)
ATTACK: :skull: -/~
(Two Knives)
ATTACK: :skull: :skull: +
(Spiked Club)
ATTACK: :skull: :skull: :skull: (Ice based)
(Broadsword)
DEFENCE: :whiteshield: :whiteshield:
(Tough Skin)
DEFENCE: :whiteshield: :whiteshield: :whiteshield:
(Very Tough Skin)
DEFENCE: :whiteshield: :whiteshield: (+1^)
(Padded Armour, Helm)
DEFENCE: :whiteshield: :whiteshield: (Counts :blackshield:s as :whiteshield:s)
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :greyheart:
MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: RUNES: :greenorb: :greenorb: :greyorb: SPIRIT: :greyorb: :greyorb: :greyorb: SPELLS: :greenorb: :greenorb: :greyorb: :greyorb:
INVENTORY: INVENTORY: INVENTORY: 100gp, Potion Of Magic Defence,
15 Arrows, Ice Bridge Scroll.


Ranger
Halt
RACE:
Human
CLASS: Ranger
Monk
Sifu
RACE:
Human
CLASS: Monk
Rogue
Kai
RACE:
Human
CLASS: Thief
Bright Wizard
Luther Flamestrike
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest two) MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest two)
ATTACK: :skull: :skull:
(Sword)
ATTACK: :skull: :skull: :skull: +/
(Pole)
ATTACK: :skull: :skull: :skull: or :skull: -/
(Evil Broadsword, Dagger)
ATTACK: :skull: :skull: :skull: or :skull: :skull: +/(Fire based option)
(Broadsword, Tzeentch Staff)
DEFENCE: :whiteshield: :whiteshield:
(Leather Armour)
DEFENCE: :whiteshield: (+ Evasion)
(Martial Skill)
DEFENCE: :whiteshield: :whiteshield: (+ Dodge)
(Evil Padded Armour)
DEFENCE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :greyorb: :greyorb: :greyorb: :greyorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: KARMA: :greenorb: :greyorb: :greyorb: :greyorb: :greyorb: INVENTORY: SPELLS: :greyorb: :greenorb: :greenorb: :greenorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb: INVENTORY:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
INVENTORY:
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Fire & Ice

Postby Sotiris » June 12th, 2016, 4:43 am

Bravo attacks Blue Horror
Sotiris rolled 3 6-sided dice:
6, 2, 6
re-roll :blackshield:
Sotiris rolled 2 6-sided dice:
2, 5
defense
Sotiris rolled 2 6-sided dice:
5, 1
and moves
Sotiris rolled 2 6-sided dice:
1, 2
3N.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: Fire & Ice

Postby Sotiris » June 12th, 2016, 4:47 am

bRuno attacks Stone Warrior and stays where he is
Sotiris rolled 1 6-sided dice:
1
defense
Sotiris rolled 5 6-sided dice:
5, 1, 3, 1, 2
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: Fire & Ice

Postby Sotiris » June 12th, 2016, 4:48 am

Salvo moves 1W and attacks
Sotiris rolled 2 6-sided dice:
6, 3
defense
Sotiris rolled 3 6-sided dice:
4, 1, 3
-1 :redheart:
Vladimir will play when he will be able to attack.

p.s. Gold Bearer, i'm really enjoying your monsters |_P
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

Re: Fire & Ice

Postby Gold Bearer » June 12th, 2016, 5:43 am

I can't believe bRuno chipped the stone warrior with dagger, little sod. :)

Sotiris wrote:p.s. Gold Bearer, i'm really enjoying your monsters |_P
8-) Good to know. |_P The chaos skeletons are my favourite. I've always loved skellies and these ones are extra cool.ImageImagePink Horror: :redheart: :greyheart:
Stone Chaos Warrior: :redheart: :redheart: :redheart: :redheart: :greyheart:
East Chaos Skeleton: :redheart: :greyheart:

Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.

Chaos Warriors
Chaos Warriors defend with an extra dice if they didn't move during their previous turn, including on the turn that they're revealed.

Pink Horrors
Pink Horrors are level 1 Magicians and get one random Tzeentch spell each that can't be traded for a replacement and they cast without using an action but can only cast once each per turn. They share their spells with all other Pink Horrors in play and one spell of their choice is discarded whenever a Pink Horror dies. A Pink Horror splits into two Blue Horrors when it dies, they must be placed on the same or adjacent squares. If there are no available adjacent squares then only one Blue Horror is created.

Undead
When an Undead Monster is reduced to 0BP, place them lying down on their square. Downed Monsters don't block LOS or movement but you can't end a turn on their square unless you're attacking them. The EWP rolls a dice for each Downed Monster at the start of their turn. On a skull it gets back up but can't take a turn that round, on a white shield it stays down and on a black shield it gets back and can take a turn that round. Downed Monsters always get back up with 1BP. An Adventurer can finish off a Downed Monster by moving onto their square and using their attacking action.

Skeletons
Skeletons defend on white shields and skulls against piercing weapons, either shield against other non-crushing weapons and black shields against everything else.

Winds Of Magic Power: 2
Party Luck: 57
Halt, Sifu, Kai, Luther, Vladimir.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

Re: Fire & Ice

Postby MadMickyG » June 12th, 2016, 6:19 am

Sifu attacks Chaos Skeleton:
MadMickyG rolled 3 6-sided dice:
5, 3, 3


Chaos Skeleton defends:
MadMickyG rolled 3 6-sided dice:
1, 2, 6


Sifu moves:
MadMickyG rolled 3 6-sided dice:
1, 5, 2

2E and eot.

Luther moves:
MadMickyG rolled 3 6-sided dice:
2, 3, 2

Damn dice!! Move 3W, 1S and eot.

Kai attacks Chaos Skeleton:
MadMickyG rolled 3 6-sided dice:
3, 2, 3


Chaos Skeleton defends:
MadMickyG rolled 3 6-sided dice:
4, 4, 6
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
User avatar
MadMickyG

Necromancer
Necromancer
 
Posts: 334
Joined: December 1st, 2014, 7:54 am
Location: Gold Coast QLD Australia
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Artists Group Member Champion Group Member

Re: Fire & Ice

Postby Gold Bearer » June 12th, 2016, 7:06 am

ImageImagePink Horror: :redheart: :greyheart:
Stone Chaos Warrior: :redheart: :redheart: :redheart: :redheart: :greyheart:
East Chaos Skeleton: :redheart: :greyheart:
Centre Chaos Skeleton: :redheart: :greyheart:

Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.

Chaos Warriors
Chaos Warriors defend with an extra dice if they didn't move during their previous turn, including on the turn that they're revealed.

Pink Horrors
Pink Horrors are level 1 Magicians and get one random Tzeentch spell each that can't be traded for a replacement and they cast without using an action but can only cast once each per turn. They share their spells with all other Pink Horrors in play and one spell of their choice is discarded whenever a Pink Horror dies. A Pink Horror splits into two Blue Horrors when it dies, they must be placed on the same or adjacent squares. If there are no available adjacent squares then only one Blue Horror is created.

Undead
When an Undead Monster is reduced to 0BP, place them lying down on their square. Downed Monsters don't block LOS or movement but you can't end a turn on their square unless you're attacking them. The EWP rolls a dice for each Downed Monster at the start of their turn. On a skull it gets back up but can't take a turn that round, on a white shield it stays down and on a black shield it gets back and can take a turn that round. Downed Monsters always get back up with 1BP. An Adventurer can finish off a Downed Monster by moving onto their square and using their attacking action.

Skeletons
Skeletons defend on white shields and skulls against piercing weapons, either shield against other non-crushing weapons and black shields against everything else.

Winds Of Magic Power: 2
Party Luck: 56
Kai?, Halt, Vladimir.
Is Kai going to move?
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

Exiled
Exiled
 
Posts: 1792
Joined: June 4th, 2012, 4:21 pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Champion Group Member

PreviousNext

Return to Play-by-Post Game Room

Who is online

Users browsing this forum: No registered users and 1 guest