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Frozen Anderas Horror Yeti Wonderland

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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 9:13 am

Can't you move past the mercenary to open the door? I don't know right now. :-)
From my point of view: Why not!
(Am I right?)


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Re: Frozen Anderas Horror Yeti Wonderland

Postby clmckay » February 10th, 2019, 9:19 am

So, new turn? I think I’ve got you bunched up.

Scout opens door.

Lets see what we’ve got inside this room.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 9:34 am

Image
Image


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Kitch1982 » February 10th, 2019, 9:50 am

Anderas wrote:Can't you move past the mercenary to open the door? I don't know right now. :-)
From my point of view: Why not!
(Am I right?)


I agree, common sense says the mercenaries would let me past however it's open now. I will let the mercanaries attack the firmir but will hold my go just incase they don't take him down.

Clmckay make sure you leave me a route in if you don't take him down. I will take my go once all mercenaries have moved.
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Re: Frozen Anderas Horror Yeti Wonderland

Postby clmckay » February 10th, 2019, 12:17 pm

Boom! Lets kill this nasty thing.

Crossbowman:
Move full 6, stand straight across from the Fimir and attack.

clmckay rolled 3 6-sided dice:
1, 6, 2


Defend:

clmckay rolled 3 6-sided dice:
5, 4, 3


Result: Dead.

Scout in the room. Stop at doorway and search for traps.

Remainder file in to safe spots at max movement, leaving space for Barbara (or what name would you like), to have an open safe path.

************If the crossbowman stepped on a trap*******************
Swordsman moves adjacent to fimir on Fimir's Right side.

attack:
clmckay rolled 4 6-sided dice:
6, 5, 5, 4


defend:
clmckay rolled 3 6-sided dice:
1, 6, 4


Result: MISS!

Ouch. OK, lets's hope the Crossbowman didn't step on a trap.
Wait for update for next moves.
*******************************************************************************

Anderas, would you prefer me not to provide multiple scenarios?

Beautiful paint jobs, by the way.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Kitch1982 » February 10th, 2019, 12:26 pm

I will wait for update. Good work men at arms!
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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 12:35 pm

I think it is perfect. Saves a lot of waiting time!

There was a change of staff again in the mercenary company.

Image



I hope I placed them approximately right. The scout sees some strange holes in the wall next to the door.

And I found out that I have no ? marker at all! The Horror! :)

Image


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Kitch1982 » February 10th, 2019, 12:40 pm

I'll search for treasure in the blue room if I can then move. Assuming I don't draw a wandering monster.

Movement
Kitch1982 rolled 2 6-sided dice:
2, 1


3! Again! Now assume none of us can do anything about that trap but it makes sense that I probably take the hit on it as I have more BP's. Oh and I move to the door.
Last edited by Kitch1982 on February 10th, 2019, 12:47 pm, edited 1 time in total.
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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 12:47 pm

Take care. We are testing a mission that ends deadly for the Barbarian 99% of the time. The mercenaries are an attempt of me to balance this, but I can guarantee for nothing.

You had luck! In the corner under the desk was a revitalization potion.
123 Revitalisation Potion.jpg
You do not have the required permissions to view the files attached to this post.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby clmckay » February 10th, 2019, 12:47 pm

Beautiful models!

Scout moves adjacent and tries to disarm.

clmckay rolled 1 6-sided dice:
1


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