* Please Gold Bearer, each of your heros still has to roll one combat die to silently move in the room without waking the goblin. On a white shield, he wakes up.
You may continue your movement to the next room if you want and have points left (i didnt count).
* Each fight action in this room will wake up the goblin
* Opening the Door is part of the movement, so if your dice roll for your movement shows no white shield, everything should be ok
* You can search, but then you have to roll another dice to see if you wake him up
* Traps and secret doors are one and the same search
* We use EU Rules except if otherwise stated or if i start to hate them. If i start to hate them we may decide together to switch the game entirely to the US rules.
* The defender might decide himself if he uses his reroll or not. There's a bit of tactic behind saving rerolls or not, so i wouldn't take it away from you. However, i already stated that i, Morcar, will not reroll the normal Monster's defense dices because of the P-B-P bug that would come with it. If i regard a Monster special and want to decide about the rerolls, i will state it well in time.
You on the other hand can tell me at any time that I shall reroll your defense dices. Then i would do it immediately after my attack action.
BP
Mind
Rerolls
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Mind
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2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US 











