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The Manse Macabre (concluded)

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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 18th, 2013, 3:49 am

Hurgar (cont'd):

Image

Another undead abomination materializes out of thin air, seizing Hurgar from behind while the stash of preserves distracts him!
mikemacdee rolled 2 6-sided dice:
4, 6


Hurgar manages to defend...
mikemacdee rolled 4 6-sided dice:
1, 6, 3, 5


...though it wasn't necessary, as the creature completely bungled its attack.

Image

It still manages to block him inside the pantry.


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Re: The Manse Macabre (in progress)

Postby Sjeng » July 18th, 2013, 4:42 am

Shouldn't a wandering monster appear in the same room it was searched for? Hurgar should be blocking the zombie, bot the other way around. I call shenanigans!
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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 18th, 2013, 6:14 am

Rulebook says they appear "next to" the searching hero regardless of the room he searched. The idea is that the monster went unnoticed, or was lying in wait, or stumbled onto the hero while he was occupied (or in this case, activate as a weird sort of magical guard dog).
Last edited by mikemacdee on July 18th, 2013, 6:21 am, edited 1 time in total.


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Re: The Manse Macabre (in progress)

Postby Big Bene » July 18th, 2013, 6:21 am

Hurgar hasn't no problem with rottingguy blocking 'im. Hurgar will unblock door on 'is next turn.
Have a look ;)


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Re: The Manse Macabre (in progress)

Postby The Road Warrior » July 19th, 2013, 8:57 am

Caranthir Movement:
The Road Warrior rolled 2 6-sided dice:
3, 1


After a poor movement roll, Caranthir decides to wait where he is for the Barbarian to catch up.
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Re: The Manse Macabre (in progress)

Postby Sjeng » July 20th, 2013, 12:29 pm

movement roll:

Sjeng rolled 2 6-sided dice:
6, 6


Eddy moves 4 squares east, in case diagonal attacks are needed at the door. I expect the elf to open and block the door ;)

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Attack: 1 | Defend: 3 | Move: 2 | Mind: 6/6 | Body: 2/4
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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 21st, 2013, 4:58 am

Eddy Wizzard:

Eddy moves three squares east (as he is a wizard and not an elf) and positions himself at the door, bonky stick poised over his head.

Image

Was that faint whispering he heard just now?


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Re: The Manse Macabre (in progress)

Postby Daedalus » July 21st, 2013, 6:04 pm

Kili will rush into combat, as ever.

Movement:
Daedalus rolled 2 6-sided dice:
4, 1


KIli falls short, as ever. Scratch that. Place him diagonal to the other side of the door, beyond Caranthir.
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..
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Image
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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 21st, 2013, 9:39 pm

I'm half-tempted to let you roll three dice and pick two...

I'm also wishing I'd established the "returning patrols" house rule for this adventure, so I could penalize Caranthir for skipping a turn.

Kili:

The Trollslayer bumbles past the elf and takes position at the door.

Image


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Re: The Manse Macabre (in progress)

Postby mikemacdee » July 21st, 2013, 9:41 pm

Zargon's Turn:

The Zombie lets loose with a horrible moan that resounds throughout the mansion and takes another swing at Hurgar!
mikemacdee rolled 2 6-sided dice:
3, 3


Two hits! Hurgar defends...
mikemacdee rolled 4 6-sided dice:
1, 3, 5, 1


His block only lessens the damage to a 1 body point loss. This creature is stronger than it looks!

Meanwhile the Fimir Chef continues to lick its wounds.

End of Turn


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