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The Beard

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Re: The Beard

Postby clmckay » February 3rd, 2016, 7:01 pm

I think that makes sense.

Then next turn Biggles can attack and move then the rest of us can move in and take out the goblin and maybe, just maybe the fimir.

Big door there, perhaps the end room?


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Re: The Beard

Postby Gold Bearer » February 3rd, 2016, 7:51 pm

I doubt it. Anderas said we're way behind. If that was the last room we wouldn't be doing too bad. :|

I doubt poor Biggles will survive the orc's attack. Unfortunately there's nowhere else to put him. There's a fair chance you'll die as well but you can always use Dorf if you do.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: The Beard

Postby clmckay » February 3rd, 2016, 8:27 pm

Alright. Let's do this.

I officially end my turn and wait for Biggles and Rumseeker.

Anderas, does this trigger you for an EWC?


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Re: The Beard

Postby Gold Bearer » February 3rd, 2016, 9:20 pm

Good point. From the first post:
Anderas wrote:I draw an EWP Card each time there was no Monster on the board for the entire Hero turn (or if the Heroes decided to do nothing with it).
Define 'do nothing'.

We blew up the wall this round. Hopefully that counts as 'something'.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: The Beard

Postby Anderas » February 4th, 2016, 1:33 am

hehe, no.
That rule is there specifically to break some door blocking habit, as that can slow games to an eternity.
I'll get a card if no-one attacks.

But not all of them are as bad as the one i presented. Most of them are also in the GimmeYerGold 225 Edition, by the way.


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Re: The Beard

Postby Gold Bearer » February 4th, 2016, 2:14 am

I might not have been a good idea to wait anyway. Anderas could just stick them all against the back wall and they'll be even further away. It's time for spirit of vengeance or chains of darkness and genie or tempest. :dwarf: moves 2N, 5W.
Gold Bearer rolled 3 6-sided dice:
4, 6, 6
1S, 4W, 1S, chains of darkness on the orc. :mummy: 1N, 3W.

Clmckay, you should go first so Rumseeker doesn't block your LOS. If you go 1N of me then if Sotiris can't reach he can go to a square that will force the goblin to get in range of Biggles next round if he wants to attack.

I think tempest on the fimir would be better than genie, it will give us the chance to get to them next round. Then we've still got spirit of vengeance and genie to use.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


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Re: The Beard

Postby Anderas » February 4th, 2016, 7:08 am

Ok, from my point of view, only Mortis and Dorf have taken their turn.
The rest can still do what they want to do
The orc is purple because of chains of darkness

The two rooms where the explosion was, count as one room now, clmckay, for line of sight purposes. I always say that the LOS doesn't matter for magic users as long as they are in the same room. It's a little bonus intended for the wizard, but of course you may use it now.

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Re: The Beard

Postby Sotiris » February 4th, 2016, 7:23 am

I agree with the Wizard!

If the Elf tempests :fimir: move me south of :goblin: and attack it (someone who feels lucky may play my turn in case i'm offline).
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Re: The Beard

Postby Anderas » February 4th, 2016, 7:39 am

little correction
I moved Biggles


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Re: The Beard

Postby clmckay » February 4th, 2016, 8:08 am

Movement:

clmckay rolled 2 6-sided dice:
2, 5


Move to just inside the room, W adjacent to door.

Tempest on Fimir.

Eot


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