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...and the quest begins!

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: ...and the quest begins!

Postby Sotiris » October 15th, 2015, 3:38 am

Kitch1982 wrote:Retreats to the door.

Full west?
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Re: ...and the quest begins!

Postby Anderas » October 15th, 2015, 4:16 am

If that's your rule than I stay 1 field away, hoping for Jari to come.
Do you use the EU no backtracking rule or can he come, drink his potion and go back?


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Re: ...and the quest begins!

Postby Sotiris » October 16th, 2015, 3:32 am

Anderas wrote:If that's your rule than I stay 1 field away, hoping for Jari to come.
Do you use the EU no backtracking rule or can he come, drink his potion and go back?

No, i'm not using the 1st EU edition. He can come, drink and go back.
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Rewards:
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Re: ...and the quest begins!

Postby Kitch1982 » October 16th, 2015, 7:18 am

Sotiris wrote:
Kitch1982 wrote:Retreats to the door.

Full west?


No just 1 west
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Re: ...and the quest begins!

Postby The Road Warrior » October 16th, 2015, 1:06 pm

I'm not sure if this is correct or not so....

Sotiris wrote:A figure with 0 Mind Points rolls 1 combat die at the beginning of its turn. If a :whiteshield: is rolled, it recovers 1 M.P. and continues normally the game. If not, it loses 1 B.P. and continues with the following restrictions: defend & attack with 1 die and move 1 square maximum. Repeat the same process until a :whiteshield: is scored or the figure dies.


So I have do this matter what?

Jari mind check
The Road Warrior rolled 1 6-sided dice:
2


I failed, no surprises there....

So Jari moves 1w, takes the Wolfsbane potion from Alisa and drinks it. Then he moves back 1E and drinks his Herois Brew and attacks twice.

Jari's first attack
The Road Warrior rolled 4 6-sided dice:
5, 2, 4, 2


Jari's second attack
The Road Warrior rolled 5 6-sided dice:
5, 2, 6, 4, 4


I'm not sure what colour shields the Wizard defends with so you can roll this yourself.

I may be taking another potion after I find out what happens to the Wizard....
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Re: ...and the quest begins!

Postby Sotiris » October 17th, 2015, 3:40 am

The Road Warrior wrote:I'm not sure if this is correct or not so....
Sotiris wrote:A figure with 0 Mind Points rolls 1 combat die at the beginning of its turn. If a :whiteshield: is rolled, it recovers 1 M.P. and continues normally the game. If not, it loses 1 B.P. and continues with the following restrictions: defend & attack with 1 die and move 1 square maximum. Repeat the same process until a :whiteshield: is scored or the figure dies.

So I have do this matter what?

Yes, it is correct and important too. You just lost 1 B.P.
The Road Warrior wrote:I'm not sure what colour shields the Wizard defends with so you can roll this yourself.

It is black shields. I'll re-roll 1 die (i remind you that i used 2 Tokens for the Wizard's defense)
Sotiris rolled 1 6-sided dice:
3

I thought you rolled for the wizrd's defense too. I roll it.
Sotiris rolled 3 6-sided dice:
3, 1, 1

I'll re-roll the 2nd die too.
Sotiris rolled 1 6-sided dice:
5

2nd defense
Sotiris rolled 3 6-sided dice:
3, 1, 4

Wizard left with 1 B.P.!
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Re: ...and the quest begins!

Postby Patroclus » October 18th, 2015, 2:56 pm

movement:
Patroclus rolled 2 6-sided dice:
4, 3


6xS, E, eot


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Re: ...and the quest begins!

Postby Sotiris » October 19th, 2015, 2:30 am

Merchants guild
Wounded Halberdier's mind test
Sotiris rolled 1 6-sided dice:
3

Dead. The rest merchants move to protect their master.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
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Re: ...and the quest begins!

Postby Sotiris » October 19th, 2015, 2:36 am

:skeleton: (S,2W) vs Archer
Sotiris rolled 2 6-sided dice:
2, 6

defense
Sotiris rolled 3 6-sided dice:
3, 2, 2

Wizard casts a massive spell that affects all heroes+companions of the same corridor.
Will Jari and Athos drink their magic resistanse potion? I'll continue my turn after their decision.
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My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
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Re: ...and the quest begins!

Postby The Road Warrior » October 19th, 2015, 7:42 am

sotiris wrote:Wizard casts a massive spell that affects all heroes+companions of the same corridor.
Will Jari and Athos drink their magic resistanse potion? I'll continue my turn after their decision.


Sure, I guess that's what it is for...

I'll also take my potion of defense now the Wizard has committed to an action. I need to try and keep hold of at least one of my mind points when the skeletons and zombies attack :bites-lip:
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