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Interactive HeroQuest

Gather your Heroes for Play-by-Post adventures here. Posting in this room does not count toward your posting rank.
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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: Interactive HeroQuest

Postby The Road Warrior » June 29th, 2015, 6:23 pm

Amos takes out his flask and and takes a long swig from it. He kicks the Mercenary. "Hey, we finish the quest then we drink. Or maybe your Benefactor might start paying you half as much gold if you only join in for half the adventure". Roaring with laughter, Amos sits down and, taking another long drink form his flask, he begins to speak. "If I remember correctly we had a plan. It went something like this..."

mitchiemasha wrote:I say we head south from the city gate, take care of Balur before he burns everything to ash??? If it goes well a trip east to finish off Ulag, should be plenty of gold in his stinkhold. We could then double back West (where's F8 notes) before heading North to the city, hopefully finding Wardoz on the way. Some horses are going to be a must, there should be enough after killing Verag if we all save. A return to the city might be needed before entering the Catacombs but if we all still have our strength and wit about us... dive straight in. Time is against us and the powers of chaos are growing strong.


I'm still happy to go with it.

What did you want from the armoury?
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Re: Interactive HeroQuest

Postby Kitch1982 » June 30th, 2015, 2:51 am

Silver could do with a shield. Amy could also do with being able to attack with 3 but for now I'll save her cash. If we're not stopping that's OK too.
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Re: Interactive HeroQuest

Postby Sotiris » June 30th, 2015, 5:13 am

Kitch1982 wrote:Silver could do with a shield. Amy could also do with being able to attack with 3 but for now I'll save her cash. If we're not stopping that's OK too.

The Thief may not use a shield.
Also Silver could give her broadsword to Amy and Amy could give her spear to Silver who usually uses her crossbow.
So next quest F10?
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Re: Interactive HeroQuest

Postby The Road Warrior » June 30th, 2015, 7:37 am

You only say 'no heavy' for silver's equipment but a shield is listed as type B (no wizards) in the armoury?
We do have enough gold to boost Silver's defence with some chainmail.

I'm happy to stick to the original plan but don't mind heading back to the City if kitch wants to.
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Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: Interactive HeroQuest

Postby Kitch1982 » June 30th, 2015, 4:18 pm

No let's carry on and I'll past Amy the broad sword and silver will take the spear.

Silver will get chainmail next time we go to the town.
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Re: Interactive HeroQuest

Postby mitchiemasha » June 30th, 2015, 11:44 pm

Half the adventure, lol... I was clinging on for dear life when you's lot hadn't even a scratch, before I started heading back. Might of had something to do with all them pits I kept jumping in but my plan was to check that un-explored room. Risking an appearance in that sorcerers lair would of certainly spelt death for me.

Yeah lets stick with the plan. Glad you brought that up... I'd completely forgotten what it was although I did vaguely remember suggesting one.


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Re: Interactive HeroQuest

Postby Sotiris » July 1st, 2015, 5:33 am

Does any hero (except the Thief) needs something from the Special Shop before you enter the lair?

SPECIAL SHOP (access: anywhere on the map)
Cross off the equivalent Xp (penalty: +1 Xp cost if you have "lost" 1 or more heroes) and purchase the following special items:
1Xp :redorb: 1 potion of Strength, Defense or Heroic
2Xp :greenorb: 1 random Elf spell scroll (for heroes with min Mind=4)
3Xp :blueorb: 1 "Wizards of Zargon" spell scrolls set (Darkness, Detection or Protection - for heroes with min Mind=5)

Image
8th QUEST
F10: Lair of the Orc Warlord
Quest Texts
Heroes have been placed randomly beside the stairs.
Image
Kitch1982
Silver - Thief
mitchiemasha
mitchiemasha - Mercenary
Kitch1982
Amy - Amazon
The Road Warrior
Amos Longstaff - Cleric
Skills: Redraw treasure cards
(may re-search a room-not searched by yourself)
Skills: Extra reward between quests
(completed quests x10 gold coins, max=150)
Skills: Move-Action-Move*
(*=may not pass through heroes)
Skills: 5 Holy/Healing Water vials
:greenorb: :greenorb: :greenorb: :greenorb: :greenorb:
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6:
ATK: :skull: :skull: / :skull: DEF: :whiteshield: :whiteshield: :whiteshield: ATK: :skull: :skull: :skull: DEF: :whiteshield: :whiteshield: :whiteshield: :whiteshield: ATK: :skull: :skull: :skull: DEF: :whiteshield: :whiteshield: :whiteshield: :whiteshield: ATK: :skull: :skull: :skull: DEF: :whiteshield: :whiteshield: :whiteshield: :whiteshield:
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
EQUIPMENT (no heavy, no shield): Crossbow,
Helmet, Heroic Brew, Potion of Fire Resistance x2,
Air Walk, 420 Gold coins, Elixir of Life,
Dagger, Tool Kit, Gem x2, Spear,
Wolfsbane Potion, Potion of Warmth,
Potion of Magic Recovery, Potion of Healing
EQUIPMENT: Longsword, Shield, Helmet,
Potion of Fire Resistance, Potion of Magic Recovery,
Heroic Brew x3, 550 Gold coins, Potion of Defense,
Potion of Magic Resistance
EQUIPMENT (no plate mail): Shield, Helmet,
355 Gold coins, Potion of Magic Recovery,
Gem, Heroic Brew, Potion of Strength,
Potion of Defense, Orc's Bane, Broadsword,
Wand of Magic
EQUIPMENT: Broadsword, Shield, Helmet,
Wolfsbane Potion, Potion of Strength,
Heroic Brew, Potion of Magical Aptitude,
Talisman of Lore, Air Walk, 365 Gold coins,
Potion of Healing, Potion of Charm
QUESTS / XP: 2/2 QUESTS / XP: 7/1 QUESTS / XP: 7/1 QUESTS / XP: 7/3

Zargon: 0 Rounds, 5 tokens
Crossbowman (Cleric): :redheart: , :blueorb: :blueorb: , :skull: :skull: , :whiteshield: :whiteshield: :whiteshield: , Mv6
Heroes, take your turn.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: Interactive HeroQuest

Postby The Road Warrior » July 1st, 2015, 7:27 am

Can my crossbowman open doors?
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Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Zealot Miniatures: Twisting Catacombs Kickstarter Backer Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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The Road Warrior

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Re: Interactive HeroQuest

Postby Sotiris » July 1st, 2015, 7:37 am

The Road Warrior wrote:Can my crossbowman open doors?

No, he can't.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Sotiris

Necromancer
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Evil Sorcerer: Morcar
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Re: Interactive HeroQuest

Postby Sotiris » July 1st, 2015, 8:34 am

I'm getting troubled with the unused magic resist potions, so i'll try a change:
we'll keep playing with those 2 potions (following the original rules as written in their text)
Image, Image
and cancel the following one
Image replaced by "Nothing" card so to not affect the balance of the deck.
mitchiemasha had 1 potion of this kind so i'll change it to magic resist potion (or a fire if he prefers).
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
Necromancer
 
Posts: 345
Images: 13
Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
Adventurers' Guild Group Member Artists Group Member Champion Group Member

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