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New Frontier: Bogenhafen

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Use this area for gathering and playing Play-by-Post games. They need not be HeroQuest, but all games are still subject to the rules of the Ye Olde Inn forum. Posts in this room will not count toward your posting rank.

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Re: Fire & Ice

Postby Sotiris » May 21st, 2016, 6:33 pm

Can the Blacksmith see the wizard from the fireplace (2S from Monk) and throw his knife? If yes do it for me please and use a rune to retrieve it immediately.
Then move Bravo against wizard. If he cannot reach him move Salvo please (no spare time for dice rolls and editing :) )
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby Gold Bearer » May 21st, 2016, 7:04 pm

Sotiris wrote:Can the Blacksmith see the wizard from the fireplace (2S from Monk) and throw his knife?
Yea, I suppose the fireplace is up against the wall and we can't stand there because of the heat.

bRuno movement:
Gold Bearer rolled 2 6-sided dice:
6, 6
I'm not going to be happy if this one dice attack kills my uber-cool wizard!
Gold Bearer rolled 1 6-sided dice:
2
Gold Bearer rolled 4 6-sided dice:
6, 4, 6, 5
Bravo movement:
Gold Bearer rolled 2 6-sided dice:
2, 4
Salvo movement:
Gold Bearer rolled 2 6-sided dice:
2, 4
Attack:
Gold Bearer rolled 2 6-sided dice:
6, 3
Gold Bearer rolled 4 6-sided dice:
6, 3, 3, 1
Image
Tzeentch Wizard.JPG
Tzeentch Wizard (+1A): :redheart: :greyheart: :greyheart: :greyheart: :greyheart:

Bravo (move 8), Vladimir, Halt, Luther.
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby MadMickyG » May 21st, 2016, 7:37 pm

MadMickyG rolled 3 6-sided dice:
4, 6, 4


Luther moves 2N and 1E.
Can I fire off a spell on the T-Wizard from here? Not 100% on your LoS ruling?
And yes, I know he is resistant to magic. :P
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


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Re: Fire & Ice

Postby Gold Bearer » May 21st, 2016, 8:03 pm

Not if the spell needs LOS because Characters block sight, Sifu's in the way. Do you still want to move there?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby MadMickyG » May 21st, 2016, 8:24 pm

Says target in sight.
If I moved him 1E of Sifu, or 1N of bRuno, would Luther be able to hit him from either of these places?
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
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MadMickyG

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Re: Fire & Ice

Postby Gold Bearer » May 21st, 2016, 8:34 pm

No he's boxed in so there's going to be someone in your way wherever you stand. You need to be able to draw a straight line to the target without anything in the way, standard LOS rules.

I do allow diagonal LOS between Characters though, some people don't. That doesn't make sense to me because it means you can attack targets that you can't see if you attack diagonally.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
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Re: Fire & Ice

Postby MadMickyG » May 21st, 2016, 9:27 pm

So I'd have to be standing where bRuno is or on the Alchemist table to get a clear line. All good.

Just for kicks, I'll move Luther 1N then 1S and end my turn.

MadMickyG rolled 2 6-sided dice:
3, 5


Halt moves 3E (with permission) and ends his turn.
Check out my dabblings in writing.
https://www.facebook.com/pages/Madhouse ... 4179561807
Feel free to let me know what you think. All comments/criticisms welcome.


Rewards:
Created a Hot Topic.
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Re: Fire & Ice

Postby Sotiris » May 22nd, 2016, 3:37 am

Bravo moves 4E.
Vladimir moves (lowest 2)
Sotiris rolled 3 6-sided dice:
2, 4, 6
1S,5E.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

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Re: Fire & Ice

Postby Gold Bearer » May 22nd, 2016, 7:42 am

MadMickyG wrote:So I'd have to be standing where bRuno is or on the Alchemist table to get a clear line. All good.
The Tzeentch Wizard is surrounded, there's somebody blocking all three adjacent squares so he can't be seen from any other square in the room. bRuno could see him because that was before Salvo moved. If Sifu wasn't standing there you would be able to see him from the squares diagonally down/right and only those exact diagonal squares, you have to be on the diagonal line to see through two Characters diagonally.

Winds Of Magic:
Gold Bearer rolled 1 6-sided dice:
5
Power 1 and spells this round.

Event:
Gold Bearer rolled 2 6-sided dice:
4, 3
Attack Salvo:
Gold Bearer rolled 4 6-sided dice:
6, 2, 2, 5
Gold Bearer rolled 2 6-sided dice:
1, 4
Image
Tzeentch Wizard.JPG
Tzeentch Wizard (+1A): :redheart: :greyheart: :greyheart: :greyheart: :greyheart:

Chaos
Chaos troops are expert warriors and so roll an extra dice when they attack if they don't move during the same turn. Anything with Chaos or one of the four Chaos gods in the title is part of the Chaos faction as well as Daemons.

Tzeentch Followers
Followers (not Daemons) of Tzeentch, the god of sorcery, are resistant to hostile magic and roll a combat dice when they're affected by an enemy spell, on a white shield the spell fails and on a black shield the spell fails and is lost. The resistance roll is only made when the spell is initially cast for spells that remain in play and only one roll is made for spells that affect multiple monsters with Magic Resistance. Followers of Tzeentch are surrounded by magical energy, their melee attacks are classed as magical.

Chaos Armour
Chaos Armour is classed as magical and allows skulls rolled in defence to be rerolled once.

Pit Fighter
(Bravo)
Blacksmith
(bRuno)
Paladin
(Salvo)
Frost Wizard
(Vladimir Stormbringer)
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest Two)
ATTACK: :skull: :skull: :skull: /+ (Reroll :blackshield:s)
(Flail)
ATTACK: :skull: /-
(Two Knives)
ATTACK: :skull: :skull: +
(Spiked Club)
ATTACK: :skull: :skull: :skull:
(Broadsword)
DEFENSE: :whiteshield: :whiteshield:
(Tough Skin)
DEFENSE: :whiteshield: :whiteshield: :whiteshield:
(Very Tough Skin)
DEFENSE: :whiteshield: :whiteshield: (+1^)
(Padded Armour, Helm)
DEFENSE: :whiteshield: :whiteshield:
(Magic Aura)
BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: RUNES: :greenorb: :greenorb: :greyorb: SPIRIT: :greenorb: :greyorb: :greyorb: INVENTORY: 100gp, Potion Of Magic Defence,
INVENTORY: INVENTORY: 15 Arrows.


Ranger
(Halt)
Monk
(Sifu)
Rogue
(Kai)
Bright Wizard
(Luther Flamestrike)
MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest Two) MOVE: :roll6: :roll6: (Max Run 8) MOVE: :roll6: :roll6: :roll6: (Lowest Two)
ATTACK: :skull: :skull:
(Sword)
ATTACK: :skull: :skull: /+
(Pole)
ATTACK: :skull: :skull: :skull: or :skull: /
(Evil Broadsword, Dagger)
ATTACK: :skull: :skull: :skull:
(Broadsword)
DEFENSE: :whiteshield: :whiteshield:
(Leather Armour)
DEFENSE: :whiteshield: (+ Enhanced Evasion)
(Martial Skill)
DEFENSE: :whiteshield: :whiteshield: (+ Dodge)
(Evil Padded Armour)
DEFENSE: :whiteshield: :whiteshield:
(Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :greyheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :redheart:
MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: KARMA: :greenorb: :greenorb: :greenorb: :greenorb: :greenorb: INVENTORY: INVENTORY:
:greenorb: :greenorb: :greenorb: :greenorb: :greenorb:
:greenorb: :greenorb: :greenorb: :greenorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
:greyorb: :greyorb: :greyorb: :greyorb: :greyorb:
INVENTORY:
You do not have the required permissions to view the files attached to this post.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

Upcast/Overcast/Combined Spells + New Combined Fusion Spells: viewtopic.php?f=38&t=7219

General Rules Including Element Effects & Dynamic Turn Order: viewtopic.php?f=38&t=7089


Rewards:
Grin's Stone Map Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Destroyed a Zombie! Shattered a Skeleton! Unravelled a Mummy! Crushed a powerful Chaos Warrior! Encountered a menacing Chaos Warlock!
Gold Bearer

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Re: Fire & Ice

Postby Sotiris » May 22nd, 2016, 8:01 am

Paladin
Salvo attacks
Sotiris rolled 2 6-sided dice:
4, 4
and moves
Sotiris rolled 2 6-sided dice:
6, 6
2E,1N.
My new unpublished boardgame on Tabletopia free platform:
https://tabletopia.com/games/stellar_omega


Rewards:
Hosted a Play-by-Post game. Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Encountered a menacing Chaos Warlock!
User avatar
Sotiris

Necromancer
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Posts: 345
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Joined: November 10th, 2013, 3:23 am
Location: Athens, Greece
Forum Language: Ελληνικά
Hero:
Evil Sorcerer: Morcar
Usergroups:
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