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Re: Vanilla Rapist

Postby The Road Warrior » March 27th, 2015, 6:39 pm

Jari movement
The Road Warrior rolled 2 6-sided dice:
6, 1


Jari can't reach the Goblin :roll:
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Re: Vanilla Rapist

Postby Patroclus » March 29th, 2015, 11:39 am

Even if you can't reach him we all should move forward.

by the way we can't reach the archers in one turn. It is inevitable that we'll be exposed for at least one turn to the archers.

Only the wizard should stay behind, all the others we should go. It's my suggestion...


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Re: Vanilla Rapist

Postby Gold Bearer » March 29th, 2015, 5:23 pm

So I should cast swift wind on you now then, or do you want to wait for the next round?
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: Vanilla Rapist

Postby Kitch1982 » March 31st, 2015, 9:48 am

I'm a little confused as to where we're up to with this turn. Who's still to go and what's the plan?
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Re: Vanilla Rapist

Postby Sotiris » April 1st, 2015, 2:57 am

Kitch1982 wrote:I'm a little confused as to where we're up to with this turn. Who's still to go and what's the plan?

It is Orthos' and Alisa's turn.
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Re: Vanilla Rapist

Postby Gold Bearer » April 1st, 2015, 8:36 am

Well I'm not going forward because I've only got 4BP. Orthos can have swift wind if he wants it.
:goblin: 1BP, :orc: 2BP, :fimir: 3BP, :skeleton: 1BP, :zombie: 2BP, :mummy: 3BP, :chaoswarrior: 4BP, :gargoyle: 5BP. US :chaoswarrior: 3BP, US :gargoyle: 4BP.

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Re: Vanilla Rapist

Postby Patroclus » April 1st, 2015, 10:42 am

movement:
Patroclus rolled 2 6-sided dice:
2, 2


W, S, S, eot


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Re: Vanilla Rapist

Postby Sotiris » April 1st, 2015, 10:52 am

Goblin hides in TV 4.
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Re: Vanilla Rapist

Postby Patroclus » April 1st, 2015, 11:11 am

I don't think they will come out... So, the one melee will take the swift wind and the other melee will hope for a good roll.


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Re: Vanilla Rapist

Postby Kitch1982 » April 1st, 2015, 11:48 am

Archer movement
Kitch1982 rolled 2 6-sided dice:
4, 2


Not a great roll! If someone could reach the bush and clear it I might be able to get a shot at the goblin behind it?
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