Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.


Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
knightkrawler wrote:Awesome. Feels like playing myself again. Time to get my cards printed, for heaven's sake.
Thanks again for the report.
I figured this would be another quest where the skeletons' diagonal attack would be as devastating as I want it to be. One or two deaths and a lot os tactical fun would be the goal with this quest.
It's one with not too many gripes if no one survives, even. In that case, I'd let them enter the dungeon with mercenaries, for a first-look into that, with the mission to really clean up and kill Skulmar.


knightkrawler wrote:.I figured this would be another quest where the skeletons' diagonal attack would be as devastating as I want it to be.






. The Scythe is a long two handed weapon much like a spear or halberd.

Anderas wrote:In fact, yes!![]()
What's medium equipped for you? 3 dice attack and defense?
The Admiral wrote:The diagonal ability certainly makes sense miniature wise. The Scythe is a long two handed weapon much like a spear or halberd.


knightkrawler wrote:Anderas wrote:In fact, yes!![]()
What's medium equipped for you? 3 dice attack and defense?
Yeah, basically. Barbarian 4 attack, Wizard 2, both may attack diagonally.
Other than that attack and defense 3.
Give the Wizard 12 spells, 3 of which are Ball of Flame.
Dwarf has a crossbow, Elf has 3 spells and the Spirit Blade.





Return to Saturday Night DUNGEON!
Users browsing this forum: No registered users and 1 guest