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Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Kurgan wrote:Wow! Thank you so much, HZ!
AngusMacBaine wrote:Thanks for all of your hard work you put into this!
Polsevani wrote:Very impresive. Congratulations and thank you! Looking forward for the Playtest sessions in your channel
MonsterMotor wrote:Very impressive piece of work! The design of the dungeon levels is quite basic, yet indeed pretty interesting. You are one of the very few HQ quest creators who know exactly how to place traps in a reasonable manner. I don't know if I'll ever get to play this, but it will get my recommendation.
MonsterMotor wrote:One question that came into my mind was: how would you explain the high availability of means to replenish spells right in one of the Empire's strongholds. Otherwise, such things are very hard to obtain. Any story suggestions here?




Kurgan wrote:Wow! Thank you so much, HZ!


HispaZargon wrote:About this, I understand your approach, there is a trend last years of selling everything in the Community, but with some exceptions, I generally don't support that, and less in projects like this one since it really tries to recreate a 90's official product in all terms, so sorry selling it is absolutely forbidden if you don't have the rights to do it. Other situation would be if lauching this project had needed some previous funding to develope something, in that case a crowdfunding campaign or similar to get the funding may be acceptable in my opinion in exchange of a fanmade product, otherwise some projects could never be made, but that's not clearly the case with this now since everything is already finished!.
I made this project just for fun and to be enjoyed by everyone interested. All material I provided is prepared to be printed at home or local papershops, obtaining rather similar quality as the official 90's products with most of regular laser printers. I honestly don't see any need of selling it if you don't want to make business, something, as said, I totally oppose with fanmde material of this kind


TCSTigersClaw wrote:Kurgan wrote:Wow! Thank you so much, HZ!
I see you where one of the playtesters , suggestions and English version contributor. Bravo to you too Kurgan!
What I would love to see from both of you Guys is a complete list of Rules now that all expansions are out , like a final Rules book from fans with all the extra rules from expansions , questbooks and online quests


batjon wrote:Beautiful work!
If there's ever a way to buy a printed copy of this I'd love one
wallydubbs wrote:I gotta admit, you got me a little excited over Dark Company again, but unfortunately it's not compatible with my phone for whatever reason. So I tried playing the original. It was going very well until the heroes got to the Warm room (Room E) on map 1. I was playing with the Druid, Barbarian, Dwarf & Wizard. The Druid was the first hero to investigate this room at full health under Shapeshift, rolled a 6 immediately, falling asleep. That was the last 6 he'd ever roll.. The Barbarian and Dwarf refused to go in there, but the Wizard was practically immune so searched for Treasure. But for the next 10 turns, even after the Wizard cast a Healing Spell, the Druid would not wake up, rolling 4 red dice each turn, never producing a 6. The Druid died in this room from eternal sleep. This was devastating.
TCSTigersClaw wrote:We all know that you dont do it for money , there is a lot of work done here by you and other members free of charge all these years.
I insist that you should make a poll , for a physical release. It should definetely sold out.



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