HispaZargon wrote:lucapaschi wrote:lestodante posted the page with the names of the sorcerers, and there's no duplicate name from WOM. Just the "Storm Master" name, which might just be a title.
Ok I see, so Pancho's hypothesis could fit.lucapaschi wrote:It's not clear if they were: in one draft, they all seem to be evil (female dwarf too), at some point they were scrapped altogether. There were different ideas floating around.
Ok, challenging point!lucapaschi wrote:EDIT: my bad, it's the dwarven armory to be put on the back of a tile!
Maybe should be in the back of the forge tile, if it should exist too?lucapaschi wrote:Spell cards were actually reworked to be put into one Chaos (x6) and 4 base game elements category (3x type). Plus 3 artifact and 3 treasure cards.
So, they are in total 6 +3x4 + 3 + 3 = 24 cards... There are 6 cards left up to 30 but we only have 4 different monsters without counting the dwarfs if they are evil...lucapaschi wrote:No. But she gets 3 attacks per turn, one bite and two claw. Cannot search for treasure.
Oh yeah...
Sorry, that total for the cards is for the WQP. The DQP, at least at some point, had 10 monsters, 10 artifacts and 2 spells per type (2 chaos+2 each element).




















