Fantasy games & GW history specialist Jordan Sorcery performed during November 2023 a great interview with Jervis Johnson, one of the GW historical designers who participated in the development of HeroQuest and most of the hobby games made by Games Workshop during the 80's and 90's.
The interview was performed at the same period of time as Jordan interviewed Stephen Baker (more info here), and the full interview with Jervis Johnson can be found in the Jordan Sorcery's website here, however, I took the licence of copy here the first question and answer, which I think is the most relevant one of the interview for any HeroQuest fan...
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EXTRACT OF INTERVIEW WITH JERVIS JOHNSON by Jordan Sorcery, performed in November 2023 and published in March 2024 at his website, jordansorcery.com
- Jervis Johnson worked at Games Workshop for the better part of 40 years, from the earliest days under Ian Livingstone and Steve Jackson, migrating from London to Nottingham when Bryan Ansell took over, and through to one of his most recent creations - the rules for the Age of Sigmar.
Jordan Sorcery (JS): I understand that you were part of the Citadel team that worked with MB Games on HeroQuest, could you share a little about that experience? How did it inform your subsequent work on Advanced Heroquest?
Jervis Johnson (JJ): I did help out a tiny bit with Heroquest, mainly by doing some playtesting I think, but really the game was at Stephen Baker’s work and I had very little to do with it. My main inspiration for Advanced Heroquest was D&D, especially the games of Advanced Dungeons & Dragons that I played with Albie Fiore as the DM. As an aside, you can see a little bit of Albie DMing and me playing on this clip from 1984(!). Albie was a brilliant DM, and I channelled as much of the experience of playing in his games as I could into AHQ. This resulted in a game that is quite old-school in the way it plays, with rewards being limited and survival by no means assured. As another aside, I recently met someone who is still playing and enjoying AHQ, and even had a question for me about the rules!
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November 2023
End of interview.
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Well, quite interesting answer given by Jervis Johnson, because after recently published interviews with Stephen Baker, including the one I participated, it is again confirmed the participation of Jervis Johnson in the development of HeroQuest, however this time it is clearly recognized by him that Stephen Baker was the main creator of the game, which clarifies decades of authory confusions, depending the source you were checking.
It would be interesting to know how far was the participation of other GW designers involved, especially Rick Priestley, which involvement I bet went further than JJ, even suggesting ideas for the game rules, but just speculation from my side.
Links to many other relevant interviews about HeroQuest are compiled in this thread.