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How did Games Workshop get involved?
'Initially we just wanted them to do the plastic miniatures, but they've had so much experience in the fantasy field we decided to draw on their expertise.'
Were they involved in the actual design of the game?
'No. Their input in the basic version was the artwork and the manufacture of the miniatures,
cornixt wrote:How did Games Workshop get involved?
'Initially we just wanted them to do the plastic miniatures, but they've had so much experience in the fantasy field we decided to draw on their expertise.'
Were they involved in the actual design of the game?
'No. Their input in the basic version was the artwork and the manufacture of the miniatures,
This seems like almost a contradiction between the two, surely "their expertise" doesn't just mean artwork here. Combined with one of the GW crew claiming to have completely rewritten the rules from what Baker gave them to test out, I'm wondering if he let too much slip in the first question and pulled it so far back as to ruleout them having any input in the rules at all. I would have thought that the playtest feedback deserved a mention even if he took no notice of it. Purely speculation though, it just jumped out as being not as straight forward as his usual claim to have designed it all.
Funny to see how their suggested body point changes on page 17 made it into the US edition of the game.
cornixt wrote:How did Games Workshop get involved?
'Initially we just wanted them to do the plastic miniatures, but they've had so much experience in the fantasy field we decided to draw on their expertise.'
Were they involved in the actual design of the game?
'No. Their input in the basic version was the artwork and the manufacture of the miniatures,
This seems like almost a contradiction between the two, surely "their expertise" doesn't just mean artwork here. Combined with one of the GW crew claiming to have completely rewritten the rules from what Baker gave them to test out, I'm wondering if he let too much slip in the first question and pulled it so far back as to ruleout them having any input in the rules at all. I would have thought that the playtest feedback deserved a mention even if he took no notice of it. Purely speculation though, it just jumped out as being not as straight forward as his usual claim to have designed it all.. . .
THE GI INTERVIEW wrote:
. . . Back to HeroQuest. Are we likely to see more games of this scale from MB?
'This, of course depends on its success, which I must say, at the moment looks very promising. Right now I'm working on a science-fiction game which will probably be the second game in what we hope will be a continuing series'.
And so do we.
Kurgan wrote:I didn't remember this from history class, but apparently Morcar was a historical figure. No kidding. (the closest we get to his NA counterpart name is of course Sargon, but the name Zargon has been used in several bits of game lore in that period).
Marching southwards with the rebels, Morcar gathered into his forces the men of Nottingham, Derby, and Lincoln, members of the old Danish confederacy of towns, and met Ä’adwine, who was at the head of a considerable force at Northampton.
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