
• Each represents an initial or starting value for a reserve of points that can be lost and restored by various events during a Quest
• The two added together total 10 for all the original 4 Heroes
• Body points being reduced to zero kills you (there is a special rule that allows two ways to avert death by using Healing Potions & Healing Spells to restore you to at least 1 BP)
• Mind points being reduced to zero generally kills you, you have to read between the lines a little to work this out and there are loads of exceptions in Quest Packs (and logically a special rule should exist that allows you to avert death by using potions or spell that restore Mind Points, but I haven’t seen that anywhere)
• US Character sheet doesn’t allow tracking or lost or restored Mind Points, which doesn’t really matter until you get to the expansions, but no updated character sheet is offered at this point
• Some tests exist that use Mind and Body points as part of their effectiveness, for example ATOH dread spells, strength of body tests in some expansions, spell break tests and similar, in many cases they either don’t specify whether they are referring to starting or current values or where they do it seems to be a mixed bag, some places opting for starting other places current!
A friend of mine who started playing HQ recently, one of the 2021 generation (as I call them), was asking me how it worked as he thought they might have been playing it wrong (which they were) but his ‘misinterpretation’ may actually be a cleaner version than the official messy version.
How about this for an idea…
The Mind attribute is just a value, call it MD ‘Mind Dice,’ like AD and DD that doesn’t have any associated points pool like BP and is just used to determine the number of dice you roll when using your Mind to attack/defend same as AD/DD although using the same value for both the Attack and Defend.
Anything that attacks your Mind, and you fail to roll enough shields on your Mind Defend roll, resulting in the original rules with potentially lost Mind Points, instead you lose Body Points.
This removes any and all need to have anywhere to track lost Mind points, any need to worry about whether something is referring to starting or current Mind points as the value always remains the same, no need for confusion around the effects of zero Mind points or restoring Mind Points between quests or any need for special exceptions to save yourself from Mind Point death…
I must confess I haven’t thought it through thoroughly (what a sentence!) but it makes me think…
Although in terms of surviving Mind attacks under this new system who would be better the 6MD, 4BP Wizard or the 2MD, 8BP Barbarian?
I suppose it would depend on the nature of the attack(s), a single or small number of power mind attacks might favour the Barbarian, his low Mind value wouldn’t save him many lost BP but then he has a bigger reserve to spare, however a larger number of lower-level attacks might favour the Wizard where his higher Mind value would have a significant reduction on each attack?