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Kurgan wrote:But then we really need to see a quest book that takes into account the plight of the misunderstood Undead. Those skeletons... always cold and naked, they need to have their day too!


Goblin-King wrote:Kurgan wrote:But then we really need to see a quest book that takes into account the plight of the misunderstood Undead. Those skeletons... always cold and naked, they need to have their day too!

Kurgan wrote:But then what about the "ALCHEMIST SHOPS" that would be part of KK & ROTWL ? Are those going to be cards too (Equipment?) or a table? Remember, the potions in those quest packs were identical and didn't change from EU to NA. Potion decks were a fan-mod (one I quite enjoyed, by the way).






Pancho wrote:I just saw that the base set comes with 16 open doors. Is that going to be enough for the later quests? The original game came with 20 open doors I think.




Kurgan wrote:I think the Maze has an excessive number of possible open doors. When that sort of thing happens, I just substitute closed doors for ones that are so far away nobody is using them (or just pull the cardboard out of the plastic for those... can't do that with these full-plastic door models, though).






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