Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.


Make a small donation to Ye Olde Inn!
Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Kurgan wrote:I just checked the text of WOM and it's definitely 10 gold for "upkeep" of each Merc (which considering the cheapest Merc is 50 gold, is a significant savings). FH raw was full price (prior to "Into the Northlands" introducing the Warhorn of command).



Gold Bearer wrote:I feel like a spoilt kid who's just been given the world and still wants more but how do the Berserker and Explorer work?
Let me see if I can guess what they did.
The Berserker can choose to go into a rage/berserk/frenzy/fury/rampage giving them two attacks until no monsters are on the board after which they lose 1BP.
The Explorer combines trap, secret door and treasure searches and draws two treasure cards instead of one and choosing which to take.


Not at all!Kurgan wrote:I don't mind people disagreeing with me over the rules, to me its more like the implication that players were just dumb
Kurgan wrote:or stubbornly refusing to believe what their lying eyes were showing them.
Upgraded spells was the next thing I was going to do before I got sidetracked by other things. I did upgraded versions of the WoM spells. I really liked WoM but those spells were very poorly implimented.Kurgan wrote:As for Rock Skin, I implement the second defense die with my upgrade system for magic users who have survived enough quests (and small tweaks to most other spells as well).
Thank you!Kurgan wrote:Let me help.... https://forum.yeoldeinn.com/viewtopic.php?f=143&t=6645&p=131428&hilit=explorer#p131428Gold Bearer wrote:I feel like a spoilt kid who's just been given the world and still wants more but how do the Berserker and Explorer work?
Let me see if I can guess what they did.
The Berserker can choose to go into a rage/berserk/frenzy/fury/rampage giving them two attacks until no monsters are on the board after which they lose 1BP.
The Explorer combines trap, secret door and treasure searches and draws two treasure cards instead of one and choosing which to take.
I get the feeling they saw how passionate the fanbase is about the original and said we change NOTHING that we don't have to. That's better than changing too much but it looks like they didn't know the material well enough to know what definitely should have been fixed, that's a little annoying.wallydubbs wrote:If Hasbro/Avalon Hill remake Wizard's of Morcar/Zargon I feel this 10 gold "upkeep" will be implemented, or at least half price. The full price standard from Frozen Horror only adds to the lack of play test theory/certainty.
They totally jumped the gun in remaking Frozen Horror without play tests, there was so much more they could've done to fix this quest pack. This is a quick fix the fan base can make when playing, along with others.
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

Gold Bearer wrote:Thank you!Kurgan wrote:Let me help.... https://forum.yeoldeinn.com/viewtopic.php?f=143&t=6645&p=131428&hilit=explorer#p131428Gold Bearer wrote:I feel like a spoilt kid who's just been given the world and still wants more but how do the Berserker and Explorer work?
Let me see if I can guess what they did.
The Berserker can choose to go into a rage/berserk/frenzy/fury/rampage giving them two attacks until no monsters are on the board after which they lose 1BP.
The Explorer combines trap, secret door and treasure searches and draws two treasure cards instead of one and choosing which to take.![]()
I was close on both.Kurgan wrote:Berserker Hero:
3,2,7,2 (starting weapon: broadsword; can't use ranged weapons)
Berserker Skills:
Frenzy: This skill cannot be used unless you have 5 or fewer body points.
As an action, you may take a single sweeping attack against all monsters
adjacent and diagonal to you. May be used once per quest.
Retaliation: This skill cannot be used unless you have 5 or fewer body points.
You may use this skill when you take damage from an adjacent monster. Immediately make an attack against that monster. May be used once per quest.
Enrage: As an action, you may lose up to 2 body points to immediately make an attack. Add additional attack dice equal to the number of body points you lose. May be used once per quest.Explorer Hero:
2,2,5,5 (starting weapons: hand axe; can disarm traps like a dwarf; can't wear metal armor)
Explorer Skills:
Danger Sense: Once per turn, when you draw a hazard card from the treasure deck, you may return that card to the bottom of the deck and draw a new card.
Trapsmith: Once per turn, when you move onto a square adjacent to one or more traps, Zargon must alert you. Zargon does not, however, place trap tiles on the board. The traps are still considered concealed and not triggered.
Treasure Hunter: Whenever you draw a card from the treasure deck that rewards you with gold coins, you may find an additional 25 gold coins.
I love this rule!Trapsmith: Once per turn, when you move onto a square adjacent to one or more traps, Zargon must alert you. Zargon does not, however, place trap tiles on the board. The traps are still considered concealed and not triggered.
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

Gold Bearer wrote:I just found this 'Game System versions comparison' topic viewtopic.php?f=9&t=5832 that has great side by side photos.
If Kurgan's post is made into a new topic that link should be included.
I love the new card art but hate the new furniture. Just look at that old fireplace.


Cael Darkhollow wrote:But I did finish these two long ago:
Return of the Witchlord versions Photo Comparison thread
http://forum.yeoldeinn.com/viewtopic.php?f=11&t=5830&sid=2adf7166b12e092ec18bd1d1e0f08776
Kellar's Keep versions Photo Comparison thread
http://forum.yeoldeinn.com/viewtopic.php?f=10&t=5827&sid=2adf7166b12e092ec18bd1d1e0f08776
1BP,
2BP,
3BP,
1BP,
2BP,
3BP,
4BP,
5BP. US
3BP, US
4BP.

Gold Bearer wrote:Wow, thank you Kurgan! That's a lot more than I was expecting for a reply.
I think a mod should use this post to start a new topic, Heroquest Remake Overview.




Return to General HeroQuest Discussion
Users browsing this forum: No registered users and 2 guests