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Heroquest remake by Hasbro - The BIG discussion thread

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » November 21st, 2021, 1:14 pm

Order of playing the quests... ah the perennial topic! Each pack gives you an order, but what order to play the packs in (Other than starting with the base game)?

Many would say play them in order of difficulty. Keep in mind these games were released over a number of years in a number of different territories without necessarily any effort to establish a single "canon" continuity for them that all players were supposed to know about.

Kellar's Keep and Return of the Witch Lord were originally written in such a way that you could play them in any order after the Game System. Many have decided KK should be played first, due to the sense of urgency of rescuing the Emperor before taking on the Witch Lord again.

Wizards of Morcar clearly follows Against the Ogre Horde, and these are meant to follow the Game System at some point but it's unclear precisely whether they assume you have played KK & ROTWL before them.

The Dark Company was originally packaged with the Game System (in a special set called Advanced Quest) so in theory it is intended for play after the GS, even though difficulty wise you may prefer to play other expansions before it.


The US didn't get WOM and ATOH or Dark Company (just like the EU didn't get EQP/BQP)...
Elf and Barbarian quest pack.. which one to play first? BQP is more difficult (both of them are supremely challenging and contain many oddities that are attributed to lack of proper editing and playtesting). Both offer rewards which you could take as meaning other quests are assumed after them or they could be seen as retirement funds. ;)

KK gives a reward but ROTWL does not (though it ends on a cliffhanger note that is never officially resolved, implying you make your own quests further the adventure).

Of the new ones... Spirit Queen's Torment seems the easiest, followed by Prophecy of Telor then Crypt of Perpetual Darkness (even though it's shorter with only 10 quests vs. SQT having 14 and POT only have 13). However while COPT implies it is the hardest challenge yet for the heroes, POT kind of seems like the Heroes have had a long career after the GS, it has been a long time since they first entered Melar's Maze, so it could be seen like a kind of retirement quest pack for the classic heroes. I'm not sure precisely what the writers intended or just wanted it deliberately left open ended.

The solo adventures found in the Dave Morris novels and the Marvel Winter Special's Revenge of the Weather Man seem basically like loose adventures that could happen any time and really have no connection to the others except taking place in the same world. Who is to say it is being played by the same heroes?

The Japanese game system is all by itself (the territory didn't get any other official expansions) so you could imagine it taking place in an alternate universe isolated from the others, or you could see it as taking place perhaps with a different party of heroes simultaneously with any of the other adventures.

To me though I would say always play the GS first, then KK/ROTWL and save the more challenging expansions for after, and probably do EQP and then BQP last (in that order). But then again there are solo quests which were intended (in those last two) to be for brand new heroes (even brand new players) though most agree this intention was very poor executed (the solo quests are way too hard for most players just starting out, even more difficult I would say than many found The Trial to be in the NA edition).

The thing is though to me no expansion really is assuming you have access to any other expansions, only the Game System to gain experience with the game and some gear (other than the aforementioned solo quests portion of EQP/BQP). There can be any number of custom quests sprinkled about as well (nothing says you only have to use the blank quest map to re-play a failed quest, it can be a totally new adventure). The Adventure Design Kit is proof they wanted players to create their own stuff not just play the official quests over and over again or lightly modify what had already been released. I would love to play a grand adventure in some kind of logical order, but the problem I have now is that there are so many official quests, it would take many years to get to the last ones and its extremely difficult to retain any players for that long in my experience.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » November 22nd, 2021, 3:00 am

Hmm, what's up with the play instructions on Hasbro Customer Care? They keep messing with the file location now I can't see it anymore.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » November 22nd, 2021, 10:30 am

Kurgan wrote:As Shadzar reported, retail links have been posted on the official pages through Avalon Hill & Hasbro: here

Looks like you'll be able to pre-order it online at Gamestop, Amazon, BestBuy, Entertainment Earth, BigBadToystore so far online... and if you have any of those stores in your area, you will be able to purchase it there for local pickup.

Not just the game system but also KK and ROTWL. The Knight expansion is also a retail pre-order as previously noted.

This is great news for (the majority) who missed out on the pledge campaign.


Also as Shadzar reported, the Customer Care links are gone, but Avalon Hill has posted the instructions themselves. Are the classic instructions gone for good? Who can say... but I wouldn't be surprised if they posted up KK & ROTWL instructions before too long. He also notes that GS is up for pre-order on Amazon (US) for $125.99 and ROTWL for $31.49. I don't see Kellar's Keep on there yet. Gamestop, Amazon, BestBuy, Entertainment Earth, BigBadToystore are listed for the retail release, plus you can search local stores (in my area we have Best Buy and Gamestop).


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » November 22nd, 2021, 11:11 am

Correction... so you can "buy now" (!) from Hasbro Pulse [But then it will say "Sold Out" on the actual page] and Gamestop, but other sites are saying "pre-order."

So I guess that means at least some people (who didn't pledge) will be able to get the game system (and possibly an expansion or two) in time for Christmas, which is a good thing.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Daedalus » November 22nd, 2021, 11:33 am

Thanks for the news of the new AH location of the instructions download. Shadzar is on the ball, as usual. I also hope that KK and RotWL dowoads also get download links soon. It would set a nice precedent for access to the new stuff.
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » November 22nd, 2021, 11:36 am

If they have decided to permanently remove the classic files (the only thing I can think of is possibly some GWS material issue being pulled or something, no proof of that), that would be a shame, but for purely information purposes, the rules haven't changed, so the content will still be helpful for players, whether they have the NA classic editions or the Remake editions. Now they just need to remake EQP (and announce BQP) so we can get those too...

I'd be shocked if they had no higher quality scans of the old instruction booklet/questbook files that they could post if they wanted to.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby JeffJedi » November 22nd, 2021, 3:02 pm

Well I made I tiny 3 room demo quest with a couple of monsters and one secret door. They went in with two heroes and cleaned it out and ended up with 65 gold and a potion of healing. Worked better than just handing them one which I had planned to do.

After that, the Trial was on.... I. The end the Genie killed Veras and they even explored Felmarg's tomb. When the last door was opened they ran for it. The wizard was last out and had to Tempest a Dread Warrior to get out alive.
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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby HispaZargon » November 22nd, 2021, 8:53 pm

Kellar's Keep, Return of the Witch Lord and Commander of the Guardian Knights expansions are already available for pre-order, according to AmalgamAsh video.


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby Kurgan » November 22nd, 2021, 11:03 pm

Excellent. Not too unsurprising news to me...

O Great King Under the Mountain,

We are contacting you in regard to your GameStop.com Order Number 1010101010101010. There has been a delay in your order, and it may arrive later than expected. Rest assured our guild is grinding as hard as they can to ensure you receive your items as swiftly as possible, and as soon as an ETA becomes available- we will send word!

If there is anything we can do to help you level up until then, please don’t hesitate to reach out!

Have a great day,

Your friends at GameStop.com


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Re: Heroquest remake by Hasbro - The BIG discussion thread

Postby muscularis » November 23rd, 2021, 1:30 am

App is finally available in Australia!
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