Anyway, I'll post their response if any.

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arntisdale wrote:...purchasing any one of the single expansions is not only a rare opportunity, but costs near $500




The shipping to Canada is $135USD for mystic tier. The game and shipping together is almost $400CAD. If it's that much just to ship across the border, I wonder how much it would be to ship internationally.


arntisdale wrote:I think my biggest hope for this is that I will finally be able to pick up all of the other expansions as they continue to roll with this in the future.




Decipher wrote:To be fair, most of us, if not ALL of us have been playing the original HeroQuest since 1989, 1990 right? Most of us are in our late 30's, 40's & 50's and we still play today. And I believe we would all agree on that the original was a 9 or 10 out of 10 for the most part and Milton Bradley hit a home run. The guys and gals at Hasbro/Avalon Hill had a hard job to follow up with something that would attract both old & young players. By the look of things, they did a great job overall.
But this is a no go for me. I absolutely will not pay $100 or $150 for a board game, even a remake of HeroQuest unless its the original. Why? Because if you lose 1 single piece or break a something, you then have a $100/$150 paperweight. It's not like you can run to any big chain store for another $30 copy to replace parts.
To me, and this is hard for me to say, but this seems more like a cash grab for collectors at $100 & $150. Even if its a successful Kickstarter and they mass produce it, you know they won't go below $100 unless its collecting dust on the shelf at your local WalMart and we all know that won't happen because its got the HeroQuest logo on it.
I'll have to pass. I want to play it, not put it on my shelf as a display.


Kurgan wrote:Decipher wrote:To be fair, most of us, if not ALL of us have been playing the original HeroQuest since 1989, 1990 right? Most of us are in our late 30's, 40's & 50's and we still play today. And I believe we would all agree on that the original was a 9 or 10 out of 10 for the most part and Milton Bradley hit a home run. The guys and gals at Hasbro/Avalon Hill had a hard job to follow up with something that would attract both old & young players. By the look of things, they did a great job overall.
But this is a no go for me. I absolutely will not pay $100 or $150 for a board game, even a remake of HeroQuest unless its the original. Why? Because if you lose 1 single piece or break a something, you then have a $100/$150 paperweight. It's not like you can run to any big chain store for another $30 copy to replace parts.
To me, and this is hard for me to say, but this seems more like a cash grab for collectors at $100 & $150. Even if its a successful Kickstarter and they mass produce it, you know they won't go below $100 unless its collecting dust on the shelf at your local WalMart and we all know that won't happen because its got the HeroQuest logo on it.
I'll have to pass. I want to play it, not put it on my shelf as a display.
I disagree a bit. While the price is steep, putting it out of reach of the average "I wonder if we should try this game" buyers... Most of the miniatures in this set look pretty generic to be honest. You could grab a few WizKids deepcut minis from your local/online game shop and be no worse for wear. These are the same characters as the original, so unless you want them to match perfectly, you won't be in a ditch if one of your mummies gets smashed or even if the dog chews your Gargoyle. I agree, $100-150 is out of range of the average board gamer. What do they want... to sell this to Ebay Scalpers, superfan collectors, hobbyists from this forum... OR to the general public?
If they reduce the price and put it on store shelves a little more accessible (not demanding you paint everything... so print the figures/furniture in differentiating colors, or at least different colored primer). HeroQuest was always a hybrid game, not a hardcore hobby project intended only for rich nerds, let's be honest...
If its a big success, they'd be missing a huge opportunity! Maybe it won't ever be as big (or as cheap to produce) as Monopoly or Life, but could be a popular choice for family game night instead of just for luxury hobby geeks like us (not that all of us are rich and willing to pay anything for something with our favorite franchise's name on it!).
With proper marketing (some of that money will go to that, surely), they could get the public interested...


BStewart80 wrote:Just sent an email to Hasbro about opening the crowd funding up to Europe. I'm in the U.S. but I appreciate everyone in Europe who have kept this game alive. Arguably, Europe has a stronger following, if not, as strong, at least. I know I like the European style of the original game more the North American version except for the monster body points. I like stronger monsters. But the game book art and design feel more adventurous and little less commercial than the NA version (in my humble opinion).
Anyway, I'll post their response if any.![]()
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