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Heroquest remake by Hasbro - The BIG discussion thread

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: Well well, what do we have here? Official news maybe?

Postby BStewart80 » September 22nd, 2020, 8:14 pm

Just sent an email to Hasbro about opening the crowd funding up to Europe. I'm in the U.S. but I appreciate everyone in Europe who have kept this game alive. Arguably, Europe has a stronger following, if not, as strong, at least. I know I like the European style of the original game more the North American version except for the monster body points. I like stronger monsters. But the game book art and design feel more adventurous and little less commercial than the NA version (in my humble opinion).

Anyway, I'll post their response if any. :skull: :skull: :skull:
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Re: Well well, what do we have here? Official news maybe?

Postby Decipher » September 22nd, 2020, 8:15 pm

To be fair, most of us, if not ALL of us have been playing the original HeroQuest since 1989, 1990 right? Most of us are in our late 30's, 40's & 50's and we still play today. And I believe we would all agree on that the original was a 9 or 10 out of 10 for the most part and Milton Bradley hit a home run. The guys and gals at Hasbro/Avalon Hill had a hard job to follow up with something that would attract both old & young players. By the look of things, they did a great job overall.

But this is a no go for me. I absolutely will not pay $100 or $150 for a board game, even a remake of HeroQuest unless its the original. Why? Because if you lose 1 single piece or break a something, you then have a $100/$150 paperweight. It's not like you can run to any big chain store for another $30 copy to replace parts.

To me, and this is hard for me to say, but this seems more like a cash grab for collectors at $100 & $150. Even if its a successful Kickstarter and they mass produce it, you know they won't go below $100 unless its collecting dust on the shelf at your local WalMart and we all know that won't happen because its got the HeroQuest logo on it.

I'll have to pass. I want to play it, not put it on my shelf as a display.


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Re: Well well, what do we have here? Official news maybe?

Postby Blackthorn » September 22nd, 2020, 8:16 pm

arntisdale wrote:...purchasing any one of the single expansions is not only a rare opportunity, but costs near $500


Actually, I just sold my elf quest pack on eBay for $810 :shock:

I am not a scalper and my opening bid was $300 which I felt was fair, but the bidding quickly surpassed my expectations. Like my father always said, things are worth whatever people are willing to pay for them.
On a different note, while I’m not into reselling, I recently came across some interesting tips for enthusiasts in other areas—if anyone is curious, here’s a guide to the best weed shop in Bangkok
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Re: Well well, what do we have here? Official news maybe?

Postby Leathaface79 » September 22nd, 2020, 8:28 pm

They have hit 70% of their target of 1m in 8hrs, this will hit the 2m stretch goal. Wondering if they underestimated the popularity of the game and likewise kicking themselves for not opening it up to other markets.
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Re: Well well, what do we have here? Official news maybe?

Postby Azure » September 22nd, 2020, 8:32 pm

The shipping to Canada is $135USD for mystic tier. The game and shipping together is almost $400CAD. If it's that much just to ship across the border, I wonder how much it would be to ship internationally.


Thank you for the information Elvyler - - that basically means I cannot even ask my friend in Arizona to ship it to me after he receives a 2nd copy.
The cost of shipping would be extreme. I checked on the website and Hasbro doesn't ship it to my province in Canada.
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Re: Well well, what do we have here? Official news maybe?

Postby Rath of Un » September 22nd, 2020, 9:08 pm

arntisdale wrote:I think my biggest hope for this is that I will finally be able to pick up all of the other expansions as they continue to roll with this in the future.



yeah I agree, I hope that they do continue to add the other expansions, so maybe if it is a success, they will do it again next year and add the others. I am looking forward to the updates and the Mini's. The 3d terrain is a plus for me as I have used my Hero Quest stuff for years a terrain for D&D...


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Re: Well well, what do we have here? Official news maybe?

Postby Kurgan » September 22nd, 2020, 9:32 pm

I guess somebody was listening. Well, 3/4th of the way to their production goal already. Remember folks, your account gets charged on Nov 6th (so it says)! Maybe they'll pull it off after all. Better deliver like a million bucks at that point.


While they're at it, why don't they make a 3 (?) million tier where we get the long lost Dwarf and Wizard quest packs? We can dream!
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Re: Well well, what do we have here? Official news maybe?

Postby Kurgan » September 22nd, 2020, 9:39 pm

Decipher wrote:To be fair, most of us, if not ALL of us have been playing the original HeroQuest since 1989, 1990 right? Most of us are in our late 30's, 40's & 50's and we still play today. And I believe we would all agree on that the original was a 9 or 10 out of 10 for the most part and Milton Bradley hit a home run. The guys and gals at Hasbro/Avalon Hill had a hard job to follow up with something that would attract both old & young players. By the look of things, they did a great job overall.

But this is a no go for me. I absolutely will not pay $100 or $150 for a board game, even a remake of HeroQuest unless its the original. Why? Because if you lose 1 single piece or break a something, you then have a $100/$150 paperweight. It's not like you can run to any big chain store for another $30 copy to replace parts.

To me, and this is hard for me to say, but this seems more like a cash grab for collectors at $100 & $150. Even if its a successful Kickstarter and they mass produce it, you know they won't go below $100 unless its collecting dust on the shelf at your local WalMart and we all know that won't happen because its got the HeroQuest logo on it.

I'll have to pass. I want to play it, not put it on my shelf as a display.



Agree I want to play it, not keep it wrapped in plastic, but the rest I disagree a bit. While the price is steep, putting it out of reach of the average "I wonder if we should try this game" buyers... Most of the miniatures in this set look pretty generic to be honest. You could grab a few WizKids deepcut minis from your local/online game shop and be no worse for wear.

These are the same characters as the original, so unless you want them to match perfectly, you won't be in a ditch if one of your mummies gets smashed or even if the dog chews your Gargoyle. I agree, $100-150 is out of range of the average board gamer. What do they want... to sell this to Ebay Scalpers, superfan collectors, hobbyists from this forum... OR to the general public? $5-10 for a replacement figure seems steep, but there are cheaper options (Reaper Bones) for $2-3. Of course most of those aren't sold in regular stores either, so another demerit for the average board game buyer, unless you prominently place packs of extra minis/dice/etc on the shelves next to them at Target, Wal-Mart, etc. You can buy board games at your local grocery supermarket, for crying out loud, and even some gas stations! People on vacation, people looking for some family fun night, looking for a Christmas gift, those are the people you want, not just hardcore painters.

If they reduce the price and put it on store shelves a little more accessible (not demanding you paint everything... so print the figures/furniture in differentiating colors, or at least different colored primer). HeroQuest was always a hybrid game, not a hardcore hobby project intended only for rich nerds, let's be honest...

If its a big success, they'd be missing a huge opportunity! Maybe it won't ever be as big (or as cheap to produce) as Monopoly or Life, but could be a popular choice for family game night instead of just for luxury hobby geeks like us (not that all of us are rich and willing to pay anything for something with our favorite franchise's name on it!).

With proper marketing (some of that money will go to that, surely), they could get the public interested... it would be in their best interest. And if they don't sell, the scalpers will gather them up anyway to sell back to us!


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Re: Well well, what do we have here? Official news maybe?

Postby Decipher » September 22nd, 2020, 9:43 pm

Kurgan wrote:
Decipher wrote:To be fair, most of us, if not ALL of us have been playing the original HeroQuest since 1989, 1990 right? Most of us are in our late 30's, 40's & 50's and we still play today. And I believe we would all agree on that the original was a 9 or 10 out of 10 for the most part and Milton Bradley hit a home run. The guys and gals at Hasbro/Avalon Hill had a hard job to follow up with something that would attract both old & young players. By the look of things, they did a great job overall.

But this is a no go for me. I absolutely will not pay $100 or $150 for a board game, even a remake of HeroQuest unless its the original. Why? Because if you lose 1 single piece or break a something, you then have a $100/$150 paperweight. It's not like you can run to any big chain store for another $30 copy to replace parts.

To me, and this is hard for me to say, but this seems more like a cash grab for collectors at $100 & $150. Even if its a successful Kickstarter and they mass produce it, you know they won't go below $100 unless its collecting dust on the shelf at your local WalMart and we all know that won't happen because its got the HeroQuest logo on it.

I'll have to pass. I want to play it, not put it on my shelf as a display.



I disagree a bit. While the price is steep, putting it out of reach of the average "I wonder if we should try this game" buyers... Most of the miniatures in this set look pretty generic to be honest. You could grab a few WizKids deepcut minis from your local/online game shop and be no worse for wear. These are the same characters as the original, so unless you want them to match perfectly, you won't be in a ditch if one of your mummies gets smashed or even if the dog chews your Gargoyle. I agree, $100-150 is out of range of the average board gamer. What do they want... to sell this to Ebay Scalpers, superfan collectors, hobbyists from this forum... OR to the general public?

If they reduce the price and put it on store shelves a little more accessible (not demanding you paint everything... so print the figures/furniture in differentiating colors, or at least different colored primer). HeroQuest was always a hybrid game, not a hardcore hobby project intended only for rich nerds, let's be honest...

If its a big success, they'd be missing a huge opportunity! Maybe it won't ever be as big (or as cheap to produce) as Monopoly or Life, but could be a popular choice for family game night instead of just for luxury hobby geeks like us (not that all of us are rich and willing to pay anything for something with our favorite franchise's name on it!).

With proper marketing (some of that money will go to that, surely), they could get the public interested...


I'm thinking maybe this is just a test. If they get the full funding of 2 mil and then see how the US buys it in the stores, they will be like holy crap, we gotta go world wide.


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Re: Well well, what do we have here? Official news maybe?

Postby Kurgan » September 22nd, 2020, 9:44 pm

BStewart80 wrote:Just sent an email to Hasbro about opening the crowd funding up to Europe. I'm in the U.S. but I appreciate everyone in Europe who have kept this game alive. Arguably, Europe has a stronger following, if not, as strong, at least. I know I like the European style of the original game more the North American version except for the monster body points. I like stronger monsters. But the game book art and design feel more adventurous and little less commercial than the NA version (in my humble opinion).

Anyway, I'll post their response if any. :skull: :skull: :skull:



Not getting a version in Europe, where it all began, would be a crime! Morcar and his forces of Dreadnoughts (wearing Dreadlocks?) can't be allowed to rampage unchallenged in olde Britannia!


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