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benvoliothefirst wrote:$344k on opening day. I've seen this before with the Critical Role kickstarter... they're going to have to come up with some more stretch goals.


Malcadon wrote:Ehhh....?
What Chaos Dread magic is this? (And so much to unpack here!)
OK, I understand that they had to lean away from the GamesWorkshop content, but holy hell. Those are some crazy changes -- good and bad.
As much as love the inclusion of Heroines in the game, that should not be a bonus feature. I do have to hand it to then for having female Orcs and Goblins. (That is more than I can say about about the Warhammer World... I would ask about that, but I know I'm saving my sanity with my ignorance on that topic.)
Goddamn! I hate the new Elf! I hate the Elf Heroin! I hate the bonus Elf Hero! I HATE THOSE GODDAMN LONG EARS! (My one true weakness: Deedlit's donkey ears.) Also, I hate those Wayne Reynolds-styled Goblins! (With the way he draws faces, his art makes me nauseous -- like flayed skin wiaped on skulls!) The Dwarf looks kinda weird. I can totally live with the Abomination. The Skeleton scythe look a little silly. Otherwise the other miniatures look good. I have to give them kudos for having fully-plastic, detailed doors/furniture. (Similar to the one I have been printing out.) Nice touch with the White and Black Shield on the Weapon Rack.
The card art is good, and I like how they rework some of the small bits, like adding a skeleton to the background of the Spirit Blade. (I did like how the old card set had random dudes and was annoyed by how they added the Heroes and Men-at-Arms to the art of the Quest Packs.) The card backs on the other hand look too bright and clean for my liking, much like the art in too many HQ-like game sets. I really love that they are using the old HQ map art from the old set, with its dark, dingy basement look strewn of vermin, random debris and old blood.
They got my internist with a Stephen Baker Quest Book, along with this "The Spirit Queen's Torment" Quest Book. On the other hand, the Druid and Halfling Warlock bonus Heroines thrown into the stretch goal pile can booger-off! (Dammit! Why is everyone trying to turn HeroQuest, and everything else, into D&D! I like D&D, but If I want to play D&D, I would play D&D! What I don't need is some jackass putting a Drizzt-clone or D&D-styled Ranger in the game and act like the game is somehow better for it! I welcome new monsters and Heroes/Heroines, but make it something new and interesting!)
P.S. I'm not a backer-type person. I rather buy a finished product.


Anderas wrote:Somehow I am not very excited. Well, after years of development I have everything my heart wants, maybe it's that.
Or that they have apparently exactly the old game without many updates?
Or that they won't send it here where I live?
Or that the furniture is grey?
I don't know what it is. I'll follow it, though, maybe Stephen Baker's quest book is good. I'd like to make contact and present him with Whitebeard's Dungeons Dark and Mohawks Questimator.










Kurgan wrote:I would LOVE to see the Japanese version get the remake treatment. How cool would that be?


Anderas wrote:Somehow I am not very excited. Well, after years of development I have everything my heart wants, maybe it's that.
Or that they have apparently exactly the old game without many updates?
Or that they won't send it here where I live?
Or that the furniture is grey?
I don't know what it is. I'll follow it, though, maybe Stephen Baker's quest book is good. I'd like to make contact and present him with Whitebeard's Dungeons Dark and Mohawks Questimator.
Our homebrews are not part of “old” Heroquest.

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