cynthialee wrote:You can't tell me the monsters/villains didn't just see a human wizard just walk through the walls. I can picture two orc soldiers after seeing the wizard walk through the room, or peek in through the wall:
"Um...Thag-Thag...did you just see that?" "Me Thag-Thag!! Me see the food also!!" "We need to go catch and eat the wizard." "We go look in Hallway! Thag-Thag eat puny humans!!!"
cynthialee wrote:I see the EWP as a smart and dangerous dude. He would not just let the Heroes walk all over his property unchallenged.
These kind of things can be sorted out with custom rules beforehand.
cynthialee wrote:The players don't work scripted. Why should the EWP in all things?
What I'm talking about is the EWP working in the same way as the hero players. If you don't see the hero players as scripted then neither is the EWP.
cynthialee wrote:Way I see it, is as long as I stick to the basic dungeon design I develop before play, (which includes me sitting down with my tiles for a few minutes to design the basic layout) and I do not raise the number appearing monsters in my dungeon as written out in the notes...it is fair.
It's unfair if anything happens because one of the players simply decided in the moment that they wanted it to.