It doesn't this in case (Remake's rules), but I guess you could require the Heroes to put their extra gear into storage and let them swap from their inventory between quests.
I for one am in favor of hiring
"Oswald the Overladen," a porter, to carry your extra gear for you, in those cases!
But seriously, imagine if you DID limit what could be brought in. So in the previous quest, let's say the Barbarian finds a Shield. Now they stop by the "Armory" to buy some new gear for the next quest with their saved up gold. They only get to buy 1 more Shield now, because the "limit" is 2? Just because there are "only" 2 cards? That seems a bit strict and even more unrealistic than just saying the Armory only has 2 shields today and so that's all you can buy. I see the logic in the number of cards being the limiting factor, but making it an absolute hard limit seems silly at this point, which is probably why they changed it in the 2nd edition. The Japanese version had a similar limit, but I would have to re-read the translation to see if there was any exception made for gear you found in the field vs. wanted to buy from the "Armory."
Actually that makes it much more clear, thank you. The cards are just a fun thing... a luxury item, like having enough Monster minis to have a "killed" pile plus a "reserve" pile to put out when you see them (when in reality you just re-use them, and substitute others of the same color or similar strength if you run out).
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