I´m ending MOTM with my group. They just entered throught the mirron to rescue the princess and we stoped there till next playing day.
I´m planning to use MIllandriell more than just a random token they nned to get and make her a "minor Hero" (she´s not 5 years old, she is almost adult). I have a princess miniature to represent here and she will have more or less those rules:
MOV 2d6 MIND 3 BODY 2 DEFENSE 2 ATTACK 0 (but can be equipped with a daghger or staff). SPELLS: 3 Water spells and 1 random elf spell not used by the elf BUT she also has some disadvantages:
-Scared: If you mand MIllandirell to do something more than MOVE you need to roll 4+ in a D6. Add +2 to the roll iof she es adjacent to a hero.
-Weakling: She has Base attack 0 and monsters can move through here without problem.
-Hunted!: If she is no adjacent to a hero a monster can catch here. Stop the monster movement in MIllandrells square, put the princess token under the monster and remove the miniature from the board. If the monster is no in line of sight of a hero at the end of his turn Millandriell is captured again and heroes need to go back to the jail wich is now guarded by an ogre and 2 dread warriors! If the moster is killed, place MIllandriel miniature in place of the monster.











