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One-shot kill on Sinestra

Discuss Quests, Cards, Monsters etc, from the Elf Quest Pack: The Mage of the Mirror.

Re: One-shot kill on Sinestra

Postby The Admiral » Tuesday October 1st, 2019 3:39am

Pancho wrote:This thread blossomed back into life after I thought it was done. It’s made me think that if 100 of us played this quest, there would be 100 different rules used.

Does a table block line of sight? - not clear
Is Sinestra a monster? - not clear
Does she roll all her defence dice against the Bow, or just one - not clear

And so on. Such confusion :roll:


Ha, yes absolutely, but in my HQ world there is none :D


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Re: One-shot kill on Sinestra

Postby Pancho » Tuesday October 1st, 2019 7:56am

The Admiral wrote:
Pancho wrote:This thread blossomed back into life after I thought it was done. It’s made me think that if 100 of us played this quest, there would be 100 different rules used.

Does a table block line of sight? - not clear
Is Sinestra a monster? - not clear
Does she roll all her defence dice against the Bow, or just one - not clear

And so on. Such confusion :roll:


Ha, yes absolutely, but in my HQ world there is none :D

Morcar-Zargon needs to rule the game with an iron fist ;)

A lot of the suggestions made are feasible I guess, it's just important that the GM is consistent in the decisions he makes. I'm going to stick to previous game-nights and rule that tables don't block line of sight, and Bosses are classed as monsters. Only one die will be rolled in defence against the Bow.
I’m also going to stick with Sekundes suggestion that Sinestra has a magical barrier that only the Bow of Vindication can pierce, along with spells & spell scrolls. I'm of the opinion that many of the Bosses in HQ need some sort of boost to improve the game (not just Sinestra, but also the Witch Lord and the Frozen Horror off the top of my head).


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Re: One-shot kill on Sinestra

Postby wallydubbs » Tuesday October 1st, 2019 8:12am

I don't feel a regular table should block line of sight, but considering a Sorcerer's Table is a bit more bulky, it could block Line of Sight for a Dwarf, Goblin, or Ice Gremlin.

Sinestra IS as much a monster as the Witch Lord, Vilor or Festral, but I'm willing to go with technical terminology and an absent monster card to justify the lack of playtesting...

Since the Elven Bow of Vindication is already way too overpowered, I'd allow all monsters (including Sinestra)to roll their normal combat dice in defense; only 1 black shield is needed.

It's fine if everyone else chooses to play it a different way.
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Re: One-shot kill on Sinestra

Postby Kurgan » Saturday January 25th, 2020 4:35pm

I haven't played this quest yet, but my solution is if you want to make it a bit more "fair" to the bad guys, you can give her THIS (custom "Evil Wizard" card)...

Edit: I originally designed it for the Wizards of Zargon (by the time the Heroes face them, they'll be upgraded and it might be too easy to beat them), but I intended "skills" to mean spells, so weapons,
even magic weapons, have to break through that defense. If you don't have any blue dice, just count white shields for bad guy defense in this case.
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