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wallydubbs wrote:AndYpsilon wrote:Hi guys.
As I am a huge fan of the old HQ editions with the oldschool artwork, miniatures and so on, I will only buy rerelease products if they really add value.
So, my question is: How would you rank MotM especially considering the storytelling and fun to play compared to the other expansions? Is it a great addon or more like nice to have for all who want a complete collection?
in my opinion storytelling dropped in quality after the basic set, Kellar‘s Keep and RotWL.
Thx for your opinions!
The storyline of Mage of the Mirror isn't bad but the game play is much more convoluted and difficult.
The problem with Mage of the Mirror and Frozen Horror (And to a lesser extent Against the Ogre Hoard and Wizard's of Morcar/Zargon) is that they were never playtested and in the remakes they did a shoddy job at fixing the issues. It takes a creative Zargon to fix some of these issues.
In my opinion Frozen Horror's difficulty is the most severe and I think the best way to fix it is adding a 5th Hero (preferably a 2nd Barbarian), giving the Wizard 4 spell groups instead of 3, allowing double blocks from the Polar Warbear's attacks, and some editing or mercenaries when it comes to Solo Quests.
Mage of the Mirror is not as difficult, but requires some forethought in the interpretation of some of the Elf Spells and artifacts. It's like whomever came up with these spells had their heart in the right place, but ran out of time to adjust the wording and exceptions... And when they remade it nobody cared for the correct interpretation and just reprinted them as is. Much like Frozen Horror this quest pack could be improved with the inclusion of a 5th hero, preferably an Elf, as the majority of artifacts are only allowed to be used by one.
If you have a dedicated group of heroes and actually care enough to make it work these quests are doable (editing required). Once I came up with an acceptable overview of the Elf Spells and lowered the Ogre Body Points Mage of the Mirror was more fun. Frozen Horror would still be difficult and cringe worthy in spots (there's not enough doors, a 2nd Sorcerer's Bench is needed, or you might fall into a bottomless pit with full health, etc. But the victory, much like Pandemic, feels earned.

AndYpsilon wrote:Well, the intent to make the game more difficult for the well equipped heroes after playing the base game (and maybe KK and RotWL) isn't that bad at all.


lestodante wrote:AndYpsilon wrote:Well, the intent to make the game more difficult for the well equipped heroes after playing the base game (and maybe KK and RotWL) isn't that bad at all.
Well.. BQP and EQP were intended to be played by starting Heroes!






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