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Cyndi's is good...it is nice and simple. You either
have something to heal it now, or you take the damage as normal (am I reading that right?)
torilen wrote:Dresden - I like your idea a lot - though it would kind of complicate things...but let me ask - does the hero make
that roll every round, or just the turn in which he is poisoned?
I do something similar, except I have the hero roll against their remaining Body Points...kind of an equivalent to
D&D's constitution check, sort of. If they don't make the roll, they take the damage stated in the quest notes.
During a Quest, the Body-Point damage from
a poisoned needle or poisoned dart may only
be healed by Venom Antidote. Otherwise
Body Point damage from poison is restored
between Quests.
joec wrote:In Kellar's Keep, Quest 4.... There's a chest which has a poison dart in it.This chest is trapped with a poison dart. If a Hero searches for treasure before the trap has been disarmed, he will lose 2 Body Points.
So, if someone has the Venom Antidote, they can heal it. But what about if they don't? How do you rule on this? I'm inclined to say it's not healable until the potion is used, but there's no rule that I've found for the difference between healing damage and healing poison damage.
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