Jalapenotrellis wrote:Lol! Hodor! (I have seen all of GoT twice in 2 years).
We will be playing this quest soon--was reading through. I noticed you could just bring out 4 chaos warriors immediately followed by any other heavy hitting monster. The downside is the heavy hitters move slower. Has anyone thought through optimizing which monsters to bring out first and what order?
Twice in 2 years? Man, that show was a bit of a let down... the writers ruined the show after they ran out of source material. Read the books, so much better and sensical. George RR Martin is a genius for putting all that together; Benioff and Weiss are like Dumb and dumber.
It might be best to send down Goblins and Orcs on the first wave. They can cover the most ground in 1 turn. If you're lucky the skeletons in the middle room can hold off the rest of the heroes long enough for your greenskins to get in. Then you could send down some Chaos Warriors in the 2nd Wave.
However the heroes can go by the Hold the Door strategy and keep you from entering at all, at which point it's best to have a Chaos Warrior lead the charge.
But if you're willing to bend the rules you can send a Giant Wolf down (from the Elf Quest Pack) at the start of the line...