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drathe wrote:Currently working on the French Return of the Witch Lord scans HeroQuestFrance sent me, and I noticed that in quest 8, the Forbidden City, there are several doors that are open from the beginning of the quest (same for all European releases). This wasn't done for the North American edition. I'm curious how that quest played out for anyone who has played the European version. Does it actually add a new/unique element that was fun for everyone? How does it work for rooms that are closed off from the main board (an open door between two rooms, but the first room from the corridor has a closed door) since the rules state that the doors are open from the beginning and all furniture etc (excluding traps) are placed in those rooms at the beginning of the game? Shouldn't "line of sight" rules apply and overrule this (the doors are open once seen, but nothing is placed in the room until it comes into a Hero's "line of sight")?
I have a group that will be coming to this quest by summer and if it adds something fun, I may play my game with those doors open. I just need some clarification from those who have already done so. Thanks.
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