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Armour

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Armour

Postby Pugahla_272 » Tuesday March 15th, 2011 5:50pm

Hey guys,

just wandering whether anyone has made any armour. I find that it is all the same, apart from some are better than others. Plate mail and helmet are bassically the same, just plate mail has more defense dice but lowers ur movement to one dice. Borin's armour is alrite but it still has the same thing, more defense dice but this doesn't lower ur movement.

It must be quite hard to think of and design armour because there are not many things u can do with it and not many people have done it.

I think that amour with a unique and special ability/effect is good and can make the game slightly more intresting.

How many people actually use armour?
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Re: Armour

Postby drathe » Tuesday March 15th, 2011 6:04pm

Throughout all my games over the years, every single one of my players used armour. Each piece adds to their defence. Buy a helmet, buy a shield, but some chain mail and put them all together for three extra defence. Why wouldn't you use armour?
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Re: Armour

Postby Pugahla_272 » Tuesday March 15th, 2011 6:22pm

drathe wrote:Throughout all my games over the years, every single one of my players used armour. Each piece adds to their defence. Buy a helmet, buy a shield, but some chain mail and put them all together for three extra defence. Why wouldn't you use armour?


dunno why someone wouldn't buy armour, my group are gonna start mellar's maze and ever1 who can afford it has bought armour, helmet or braces.

I thought u can only have 1 piece of armour and a helmet at one time.

If chain mail says have 4 DD then you put on a helmet doesn't ur DD go down to 3.

Just out of curiosity have you played all the expansion packs
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Re: Armour

Postby Jaguar69 » Tuesday March 15th, 2011 8:03pm

Pug, where did you get that you can only wear one piece of armour?? You can use armour around the whole body adding to your defence, ie helmet and shield, but you wouldn't hold two shields, or else you will not be carrying a weapon!!

Why do you think your chainmail defence goes down if you use a helmet? if you have chain mail (defence 3 dice) and a helmet (+1 defence die) gives you 4 defence dice to roll! Plate mail gives you 4 defence (but you can only roll one die for movement) with a helmet gives you 5 defence.

I really don't think you need to worry about plate armour (maybe chain mail) for melar's maze! This is still very early on in the journey of HQ!!
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Re: Armour

Postby ken » Wednesday March 16th, 2011 4:11am

Here is something we cooked up to help the Wizard along.
Bracegirdle.doc


Also working on Mithril Armour, lighter than Platemail, so no loss of movement. If it is good enough for Frodo Baggins, it's good enough for me. :mrgreen:
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Re: Armour

Postby Tott » Wednesday March 16th, 2011 4:25am

im going to be posting an quest pack up soon with quite a few artefact cards. heres a peek with the armour based ones...

Blessed Shield
A sturdy shield adorned with divine symbols.
Allows one extra dice to be rolled in defence. Increases total mind points by one.
May not be used by the wizard.

Imperial Aegis
A shield of exceptional quality and expense.
Regardless of the dice roll, always gain one bonus white shield in defence.
May not be used by the wizard

The Gargoyle Crown
A band of solid silver, in the middle sits a deep crimson ruby that is warm to the touch.
Allows 1 extra dice in defence and increases total mind points by 1.

Dragonscale Jerkin
An exquisite long coat made of finely woven dragon scales.
Allows two combat dice in defence. Black shields may be used as well as white when blocking damage.

Crystal Staff
A tall staff made entirely from a single piece of crystal. It glows with eldritch energy.
Allows two combat dice in attack and can be used to attack diagonally. Allows one extra dice in defence. Increases total mind points by one.

Colossal Helm
This heavy helmet made of thick Dwarven iron was forged in Giants blood.
Allows one extra combat dice in defence. Increases total body points by one. May not be used by wizard.
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Re: Armour

Postby Pugahla_272 » Wednesday March 16th, 2011 3:07pm

Jaguar69 wrote:Pug, where did you get that you can only wear one piece of armour?? You can use armour around the whole body adding to your defence, ie helmet and shield, but you wouldn't hold two shields, or else you will not be carrying a weapon!!

Why do you think your chainmail defence goes down if you use a helmet? if you have chain mail (defence 3 dice) and a helmet (+1 defence die) gives you 4 defence dice to roll! Plate mail gives you 4 defence (but you can only roll one die for movement) with a helmet gives you 5 defence.

I really don't think you need to worry about plate armour (maybe chain mail) for melar's maze! This is still very early on in the journey of HQ!!


just so u now i'm not intrested in buyin any i hav alredy got a helmet.
Just wanderin if any1 had made any more.

But doesn't helmet say 3 defense dice or does it say +1. I thought it says 3 defense dice.

And Tott, those artefacts are wiked.
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Re: Armour

Postby Jaguar69 » Wednesday March 16th, 2011 8:54pm

Helmet is +1 defence die. definitely. You being the Elf start with 2 defence, and hence will get three defence all together by using the helmet!
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Re: Armour

Postby gravaillon » Thursday March 17th, 2011 2:11am

instead of adding defend dice, you can say that the armor allow you to defend with skulls instead of white shield...
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Re: Armour

Postby ken » Thursday March 17th, 2011 5:23am

Most of the regular armour, plus Totts, may not be used by the Wizard. Why is this ? Gandalf was a tough old bird, and Wizards would do well being modelled on him. I can see why they might not have lots of hand-to-hand attack dice, because of their magic. I say, lets here it for the Wizards. :mrgreen:


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