Dear fellow Heroquesters,
I’m glad to announce I’ve managed to acquire early versions of the unreleased Wizard and Dwarf quest packs from a person who was involved in the development and review of the four north american quest packs in 1991-92.
Hasbro applied for registration of trademarks for the name of all the four quest packs in October of 1992, albeit only “The Frozen Horror” and “The Mage of the Mirror” came to fruition. The other two applications were abandoned a year later, never to be used again. Work was indeed proceeding simultaneously on all four packs, but apparently the Barbarian and Elf packs managed to secure a release, albeit being partly untested themselves as we’ve discovered. It has been confirmed the Wizard pack was further in its development stage compared to the Dwarf pack (final material ready VS. final material to be created yet based on latest notes).
It is my intention to work on the two unreleased quest packs to try and bring them to completion after 30 years for everyone to see. I’ve already asked and received support from some of the Inn’s members, and we plan to work on all aspects of the game release (minis, tiles, cards, etc). I dedicate this task to all those who have found out small details about the packs and have passionately told us about them in the past years. We couldn’t have made this far without their precious job.
This topic will contain the most up-to date information on the packs as we slowly discover them by reading through the original material and the revisions that were planned 30 years ago. See it as a 30th anniversary edition without shady Spanish guys!
For those who would like to volunteer, they can drop me a message indicating whether they have some specific game developing-related abilities (mini sculpting, resin 3D printing, board drawing, illustrations, graphic designing, you name it!) or if they would like to contribute in playtesting the packs after the initial drafts.
For those who would like to send a little help in avoiding me getting a divorce because of the (hefty) cost I had to pay to acquire the packs, you can send a donation here:
https://tinyurl.com/HQlostpacks. It’s not necessary, as I did it for the love of the game, but it’s definitely appreciated.
Supporters will get early access to complete pdfs of the Barbarian and Elf Quest development material that was part of the same pack (at least, as soon as I manage to scan everything! – it’s gonna take some time because there’s 100s of pages).
Future donations might be required to proceed with more professional content that can’t be sourced through the members of the Inn, or if we want to attempt to ask for the original artists to work on the material. We’ll keep you updated. If donations exceed the cost of the Quest Packs, they will be used toward a swifter, better release for the benefit of the community or donated to the Inn.
My idea is to prepare a complete package (box, minis, questbook, card and tiles) or to create a limited run for all those who want it, at manufacturing cost+ shipping. We’ll see what we can do.
And now, what you were all waiting for. HeroQuest’s lost quest packs.
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Wizard Quest Pack™ – “The Sinister Sorcerers”™
Synopsis: Zargon has sent the powerful Storm Master to retrieve the Tome of Darkness, a book that holds the secret of many long-forgotten Chaos spells, from the College of Arcane Lore of Snowtooth mountain. The heroes must stop the forces of Chaos and destroy the Tome before it falls in the hands of Zargon.
Questbook with 10 new adventures, 30 x cards (4 monsters, 24 Chaos/Chaos Wizards spells) and 1 sheet of tiles.
Miniatures:
2 x Giant spider
3 x Ratmen
2 x Minotaur
1 x Sabre Tooth
4 x Evil Sorcerers
1 x Female Wizard hero
Confirmed mechanics: multiple lightning tiles, rat tiles, spell book tile, great stone gate tile, Chaos/Chaos Wizards spells from WoM, wandering monster traps.
Development status:
ONGOING - 10/10 Quests revised, cards completed, artwork under production - almost ready for the playtesting phaseDwarf Quest Pack™ – “The Hammer of Hadrakka” (working title) / “Curse of the Hammer”™
Synopsis: Zargon has discovered the location of the lost dwarven mines of Borognogg, where the magical-imbued Dwarvmetal can be found. He will use it to create powerful items that will make Chaos forces unstoppable. Lying in the city is also the cursed Hammer of the ancient dwarf king Hadrakka: the heroes must find the hammer and destroy it in the dwarven forge it was created in, before Zargon has a chance to find it.
This pack was heavily redesigned in an early stage, changing much of the premises.
Synopsis 2: The Dwarf is tasked with a series of tests of maturity to prove his right to full adulthood. In the Mountains of Myst, where lies the former dwarf kingdom of Borognogg, the heroes have to find and rescue the legendary Hammer of Hadrakka, now lost. The once mighty Dwarf kingdom was destroyed by Zargon, envious of its power, and the dwarves have scattered into many tribes. The Hammer, once repaired, will be used by Chief Nordrudnud to unite the dwarves under his banner in the battle against Zargon.
Questbook with 10 new adventures, 30 x cards and 1 sheet of tiles.
Miniatures:
3 x Ogres (assembly required)
1 x Carnivorous Caveworm
1 x Stone Golem
2 x Rockmoles
1 x Female dwarf hero
3 x Dwarf Fighters
Confirmed mechanics: use of 2 outdoor zones (Mountains of Mist) - scrapped, 2 Twisted Tunnels tiles (mole/worm and dwarf made), worm/mole holes (special doors), multiple point markers, with special ones used for lost mind points.
Development status: 0%