Techniques to make good two-color images for icons?

Discuss Icons for use on Cards and Quest Maps.

Re: Techniques to make good two-color images for icons?

Postby StratosVX » Monday January 28th, 2019 1:55pm

Anderas wrote:Ok, turns out I forgot about my own software in less than three months.
...
Yeah I am a little bit embarrassed how fast one could forget such stuff.

Glad I'm not the only one that has this problem! :lol:


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Re: Techniques to make good two-color images for icons?

Postby Count Mohawk » Saturday February 2nd, 2019 12:14pm

It took longer than I thought it would, but I now have icons for all 4 elementals:
ImageImage
ImageImage

Anderas, are these of sufficient quality to run through your vector program?
If so, feel free to produce icons in your array of alternate color schemes as well. Thanks in advance!


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Re: Techniques to make good two-color images for icons?

Postby Anderas » Monday February 4th, 2019 1:49am

I check them later today :-)


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Re: Techniques to make good two-color images for icons?

Postby Anderas » Monday February 4th, 2019 4:11am

Ok, here we go.
They are recognizable even in the Raster format now.
The zip contains everything needed including proposed changes to the object.xml

I ran a noise filter on the icons, then they were good to go.
Sadly Flickr died the heat death, now I need to find another photo service. Google was difficult to use, as far as I remember. Does Imgur still exist?

Icons.zip

Air_Elemental_EU.png

Water_Elemental_EU.png

Fire_Elemental_EU.png

Earth_Elemental_EU.png
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Re: Techniques to make good two-color images for icons?

Postby j_dean80 » Monday February 4th, 2019 7:54am

Imgur is still up and running plus free. (At least for now)
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Re: Techniques to make good two-color images for icons?

Postby Count Mohawk » Monday February 4th, 2019 9:00am

Hey-presto, thanks for doing that! Now I've got me some colorful Elemental icons to use in my Quests.

One note to Anderas and to others who may also want to use these icons: there's already an icon with the name "Air Elemental", "Fire Elemental" and "Water Elemental" among the All-in-One Monsters. So if you add the Objects.xml script included in the above ZIP folder to the bottom, you'll need to change their "name" identifiers to something else (look on lines 79, 178, 277 and 376). I made the new ones "X Elemental (CM)" because I'm Count Mohawk and I helped make the images, but you can do whatever else you want.

Keep an ear to the ground and you'll see the Water Elementals appear in a new Quest Pack preview pretty soon!


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Re: Techniques to make good two-color images for icons?

Postby Anderas » Monday February 4th, 2019 9:43am

Turns out I also forgot to mention your name in the object.xml... I just let the software run as it was, and the original just mentions me and Marcus Weber.

An update is due... but now I am en route again to north Germany.


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Re: Techniques to make good two-color images for icons?

Postby knightkrawler » Monday February 4th, 2019 10:30am

Anderas wrote:... but now I am en route again to north Germany.


but why? North Germany is the third worst part of Germany right after East Germany and West Germany... :ugeek:
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Re: Techniques to make good two-color images for icons?

Postby Anderas » Monday February 4th, 2019 12:41pm

It's still better than that as I will be buying a house just south of the river Elbe, which means I am technically in southern Germany.


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