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Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
benvoliothefirst wrote:I haven't previously, but now I'm considering it! Great idea. Be aware, this means any 1-BP monster has a 50% chance of dying. Would probably only be useful with the American rules.
lestodante wrote:the instructions say that monsters do not ACTIVATE traps because they know where they are located, doesn't mean that they are immune. So if the trap has been revelaed, like a pit trap they must try to jump it like the heroes or find another way.
The Admiral wrote:My NA rules also say this:
"Monsters, with enough movement squares (and a vacant space beyond), will always successfully jump over a pit. If they voluntarily enter a pit, they will suffer no damage."
Which means according to the instructions they are immune, hence my thoughts. Not sure what the EU rules say as I haven't played those for at least 20 years.
Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
benvoliothefirst wrote:The Admiral wrote:My NA rules also say this:
"Monsters, with enough movement squares (and a vacant space beyond), will always successfully jump over a pit. If they voluntarily enter a pit, they will suffer no damage."
Which means according to the instructions they are immune, hence my thoughts. Not sure what the EU rules say as I haven't played those for at least 20 years.
Yeah I was going off this info. Would you have it end their move, as well? I would think that if they're stopping what they're doing to climb down into a pit that would be pretty time consuming. Only successfully jumping it would allow them to continue on.
The Admiral wrote:lestodante wrote:the instructions say that monsters do not ACTIVATE traps because they know where they are located, doesn't mean that they are immune. So if the trap has been revelaed, like a pit trap they must try to jump it like the heroes or find another way.
My NA rules also say this:
"Monsters, with enough movement squares (and a vacant space beyond), will always successfully jump over a pit. If they voluntarily enter a pit, they will suffer no damage."
Which means according to the instructions they are immune, hence my thoughts. Not sure what the EU rules say as I haven't played those for at least 20 years.
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