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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
SirRick wrote:I don't think I would normally allow dual wielding in most cases. Mainly because the rule of only defending once per creature.
The rule itself is pretty stupid.
Josh wrote: I suppose I don't mind the two Attacks but must let the player also gain a Defense Die for it too. A guy with two swords flailing about would thematically make sense for an extra Defense Die.
Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
Tott wrote:I think a second attack is too much. my approach would be to allow one attack using the first weapons dice, but you can then re-roll the number of dice up to the second weapons value.
i.e. if the main hand weapon had an attack of three, and the off hand an attack of 2 then on your attack you would roll 3 dice and, if you wanted to, you could re-roll up to 2 of them.
that way you're not increasing the size of the attack but you are increasing the consistency.
Tott wrote:I think a second attack is too much. my approach would be to allow one attack using the first weapons dice, but you can then re-roll the number of dice up to the second weapons value.
i.e. if the main hand weapon had an attack of three, and the off hand an attack of 2 then on your attack you would roll 3 dice and, if you wanted to, you could re-roll up to 2 of them.
that way you're not increasing the size of the attack but you are increasing the consistency.
Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
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