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wallydubbs wrote:
Also, since no Artifacts are found in Against the Ogre Horde or Wizards of Morcar I allow the heroes to randomly draw a spell scroll when they come across a Sorcerer's Table.
Kurgan wrote:I love this idea too, and I'd like to think I made it up myself, but I probably copied it from you, or somebody else who mentioned it in another thread.
I like the idea of making the furniture more interactive and make it seem more special when you come across a specific piece (why I do an Equipment card draw for the Weapon Rack if there's no quest treasure designated).
Kurgan wrote:wallydubbs wrote:
Also, since no Artifacts are found in Against the Ogre Horde or Wizards of Morcar I allow the heroes to randomly draw a spell scroll when they come across a Sorcerer's Table.
I love this idea too, and I'd like to think I made it up myself, but I probably copied it from you, or somebody else who mentioned it in another thread.I take it like this:
If they run across the Alchemist Bench, the Apothecary (Elf) or Alchemist (Wizard) can restore one used spell by searching that room for treasure. In a normal magic campaign, if the same come across the Sorcerer's table, the same thing applies. BUT if they have no unused spells ("skills" in the non-magic campaign variant), they can draw a random potion (Alchemist Bench) or random spell scroll ("alchemist item" in the non-magic campaign; from the Sorcerer's Table). So in the end, either piece will let them revive a used card or get a bonus card... first come, first served.
I like the idea of making the furniture more interactive and make it seem more special when you come across a specific piece (why I do an Equipment card draw for the Weapon Rack if there's no quest treasure designated).
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