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Two types of furniture (heavy and light)

Discuss Quests, Cards, Monsters etc, from HeroQuest Game Systems.

Re: Two types of furniture (heavy and light)

Postby Geofonos » Monday August 15th, 2016 7:27am

Mophus wrote:
Geofonos wrote:I will be uploading more detailed photos of the furniture in the future.
What I was hoping for was some info about them. It looks as if the company started using thicker furniture and then made cutbacks in the expenses so they used thinner furniture then.


In the German HQ Cooperation Forum is a member who is very interested in the differences of the HQ versions. He has made a list of the changes. May he use your Fotos for documentary purposes?

P. S.: I've both rat variants in my two Advanced Quest HQ Sets, too.


Sure thing, by all means he can use them.
Can I have a link to his list? I don't speaking German but I'll managed to find my way with google translate.


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Re: Two types of furniture (heavy and light)

Postby knightkrawler » Monday August 15th, 2016 7:41am

http://www.hq-cooperation.de/forum/viewtopic.php?f=3&t=1623

More specific:
http://www.hq-cooperation.de/forum/viewtopic.php?f=3&t=1623&p=33195#p33195

Also, in regards to the topic at hand: I find it a bit exaggerated to make the thickness of the plastic an issue.
Looks like at some point in 1990, the creators (or American manufacturers, as has been pointed out) found out that it would be cheaper to use less material. Duh.

But honestly, this is of the same importance to me as the intensity of the darks and the contrast in the cards.
Production quality changes, intentional and accidental and - lest we forget - tool degeneration-related.
Now, don't get me wrong, everything is worth a good discussion.
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Re: Two types of furniture (heavy and light)

Postby Geofonos » Monday August 15th, 2016 8:36am

knightkrawler wrote:http://www.hq-cooperation.de/forum/viewtopic.php?f=3&t=1623

More specific:
http://www.hq-cooperation.de/forum/viewtopic.php?f=3&t=1623&p=33195#p33195

Also, in regards to the topic at hand: I find it a bit exaggerated to make the thickness of the plastic an issue.
Looks like at some point in 1990, the creators (or American manufacturers, as has been pointed out) found out that it would be cheaper to use less material. Duh.

But honestly, this is of the same importance to me as the intensity of the darks and the contrast in the cards.
Production quality changes, intentional and accidental and - lest we forget - tool degeneration-related.
Now, don't get me wrong, everything is worth a good discussion.


My original concern was that it would be some kind of version identification, like the double lipped bases of the european minis versus the single lipped NA ones. True, its just a bit less plastic. After all, the external appearance of the furniture is the same in both thicker and thinner ones. Not making it a big deal, just pointing out something that wasn't really mentioned before.


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Re: Two types of furniture (heavy and light)

Postby Mophus » Monday August 15th, 2016 8:52am

knightkrawler wrote:But honestly, this is of the same importance to me as the intensity of the darks and the contrast in the cards.
Production quality changes, intentional and accidental and - lest we forget - tool degeneration-related.
Now, don't get me wrong, everything is worth a good discussion.


That's a weighty argument, but ... I like that geek stuff :D


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Re: Two types of furniture (heavy and light)

Postby knightkrawler » Monday August 15th, 2016 9:24am

Geofonos wrote:
knightkrawler wrote:http://www.hq-cooperation.de/forum/viewtopic.php?f=3&t=1623

More specific:
http://www.hq-cooperation.de/forum/viewtopic.php?f=3&t=1623&p=33195#p33195

Also, in regards to the topic at hand: I find it a bit exaggerated to make the thickness of the plastic an issue.
Looks like at some point in 1990, the creators (or American manufacturers, as has been pointed out) found out that it would be cheaper to use less material. Duh.

But honestly, this is of the same importance to me as the intensity of the darks and the contrast in the cards.
Production quality changes, intentional and accidental and - lest we forget - tool degeneration-related.
Now, don't get me wrong, everything is worth a good discussion.


My original concern was that it would be some kind of version identification, like the double lipped bases of the european minis versus the single lipped NA ones. True, its just a bit less plastic. After all, the external appearance of the furniture is the same in both thicker and thinner ones. Not making it a big deal, just pointing out something that wasn't really mentioned before.


I know, I get you. In a way, it might very well be a version identifier, but I don't think it is.
There are much more obvious and provable identifiers.

Mophus wrote:
knightkrawler wrote:But honestly, this is of the same importance to me as the intensity of the darks and the contrast in the cards.
Production quality changes, intentional and accidental and - lest we forget - tool degeneration-related.
Now, don't get me wrong, everything is worth a good discussion.


That's a weighty argument, but ... I like that geek stuff :D


Me too, dude, me too.
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Re: Two types of furniture (heavy and light)

Postby mitchiemasha » Monday August 15th, 2016 10:14am

Well... I was going to put my unpunched version of HeroQuest Advanced in a standard HeroQuest box and sell it, keeping the mercenaries. Now i realise there might be a major difference seriously upsetting the buyer. That would be of some importance!


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Re: Two types of furniture (heavy and light)

Postby knightkrawler » Monday August 15th, 2016 12:54pm

mitchiemasha wrote:Well... I was going to put my unpunched version of HeroQuest Advanced in a standard HeroQuest box and sell it, keeping the mercenaries. Now i realise there might be a major difference seriously upsetting the buyer. That would be of some importance!


I can't tell if you're serious...
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Re: Two types of furniture (heavy and light)

Postby mitchiemasha » Tuesday August 16th, 2016 1:23pm

Lol, no i was serious. If the contents were the same it wouldn't matter but if the contents are different, i would be potentially scamming a collector.


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Re: Two types of furniture (heavy and light)

Postby knightkrawler » Tuesday August 16th, 2016 2:05pm

mitchiemasha wrote:Lol, no i was serious. If the contents were the same it wouldn't matter but if the contents are different, i would be potentially scamming a collector.


See, that's the exaggeration I was afraid of.

It's like offering a non-originally-packaged yellow Lego Castle with no part missing including the building instructions and the "collector" prick turning every single brick to see if it's really the original brick from 1978.
It's a ludicrous level of every hobby that I can't take seriously.
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Re: Two types of furniture (heavy and light)

Postby Daedalus » Tuesday August 30th, 2016 12:16pm

Geofonos wrote:I have also seen two types of doors bases, one slightly higher than the other. I cannot verify that its a difference between version though. I have seen US version with the heavier furniture only but I have seen EU version with both heavier and thinner furniture.
There is also a difference in the tomb furniture I have yet to upload.
Oh, and two different versions of rats too. One calm and one a bit angry with a more intimidating pose.

Goblin-King wrote:I'm particularly interested in the rats. Pleas post a pic of them.

Games Review Monthly has some nice pictures of the then newly released UK game. It includes a game spread I think they set up* and the promotional picture on the back of the box with the kids. Both sets appears to have rats in a passive pose, so I'd say they came first. Perhaps the aggressive rats came with the Advanced Quest edition.

The Brazilian edition appears to have both types of rats in a single set!

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