Re: Courage Spell
Posted: July 12th, 2016, 6:38 pm
I see your point but they also toned down ball of flame and fire of wraith by making them twice as easy to defend so they could have done the same with courage. Maybe this was because the game was mainly played by kids who they were naturally drawn to always using the fire spells (I was when I first played) because fire seems the coolest element. Unless fire of wraith and ball of flame were originally supposed to be defended on either shield, then they could have toned to courage to make up for improving the other two.
I think the rules as written are very clear, two extra dice only on your next attack and only if los to all monsters isn't broken before that attack and anything else is a house rule. If you start saying 'well they wrote this but I think they meant something different then you can rewrite any rule you like.
I think the rules as written are very clear, two extra dice only on your next attack and only if los to all monsters isn't broken before that attack and anything else is a house rule. If you start saying 'well they wrote this but I think they meant something different then you can rewrite any rule you like.
Sshh.mitchiemasha wrote:... the game was made for 10 year olds.