Re: First quest: The Maze or The Trial?
Posted: February 16th, 2015, 6:04 pm
knightkrawler wrote:Andy P wrote:knightkrawler wrote:A blocked square here and there and some differently planned doors would help limit multiple choices and force the heroes through more (or every) rooms.
You say that as though limiting choice and forcing heroes along a railroad is a good thing?
Absolutely not. It was a suggestion for the meek-hearted who might feel that way.
I prefer the original Trial BECAUSE of the coincidents and very diverse outcomes I've seen.
I've never tried the maze, but I feel very strongly about the Trial as an intro quest. I like how it is an "overture" of the Heroquest system, rather than a tutorial. Every single type of monster (and one special monster) and piece of furniture is used! The only thing it lacks is traps, so in that way, it is kind to let the Heroes focus on exploration and combat as their first lessons.
There are two treasure chests with quite nice rewards, and two places where nothing is found--the rusted weapon rack, and the empty treasure chest.