Monsters and sprung pit traps
Posted: December 11th, 2018, 12:01 pm
Does anyone, like me, play that once a pit trap has been triggered, and there is a great big hole in the floor, that monsters must jump it just as Heroes do, and if they fall/move into it they lose a BP? I'm fine that monsters are unaffected by unsprung traps as it is their domain and they have set them. They know where they are and what triggers them. They have to live with the consequences of falling blocks i.e. they cant walk through a pile of rocks, so why should they be immune to a huge hole in the floor?