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Chaos Spell: Command

Discuss the Rules of HeroQuest as set out by Milton Bradley Game Systems and Quest Packs.

Chaos Spell: Command

Postby Jazzdrummer » April 2nd, 2018, 10:01 pm

Man this spell absolutely wrecks me big time. Anyways I had a question on breaking the spell. It says you can break it immediately OR on a future turn. Can I roll to break the spell immediately during Zargon's turn and then do it again on that characters turn? Does this make sense? I feel like I'm not understanding something correctly here.


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Re: Chaos Spell: Command

Postby j_dean80 » April 2nd, 2018, 10:16 pm

That is exactly correct. The Hero rolls immediately and at the beginning of each turn until it is broken.
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Re: Chaos Spell: Command

Postby Jazzdrummer » April 2nd, 2018, 10:19 pm

Sweet. Thanks for the quick reply. Man, I hate this spell. A combination of it, fear, and summon undead is causing the Witch Lord to eat my lunch and pop the bag.


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Re: Chaos Spell: Command

Postby Daedalus » April 24th, 2018, 4:49 pm

Well, he's not called the Witch Minister, after all. He crushes all who try to stand toe to toe (at first.)
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