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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
mitchiemasha wrote:To be fair the clean language filter is better. Don't know why but it amuses me. I didn't know what it was for ages.
We have a rope for 100g. Now you can climb into a pit at no loss of BP. You Have to sacrifice a move Rd6 first though. Climbing halves your movement.
100g might be too much, what do you think?
[Ravensworth Castle] wrote:Just looking for clarification on how to play the scenario whereby the heros encounter monsters armed with crossbows who are on the other side of a pit trap in a corridor. Other than/ from the elf or wizard who can use spells I'm guessing that the monsters are 'safe'? The pit trap would be trigged by the hero moving forward to attack but they cannot attack from within the pit right and they could not climb out the far side? Help please?
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