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Potions, Traps and Throwing Weapons

Discuss the Rules of HeroQuest as set out by Milton Bradley Game Systems and Quest Packs.

Re: Potions, Traps and Throwing Weapons

Postby knightkrawler » Saturday October 15th, 2016 10:50am

mitchiemasha wrote:I replace room or corridor with area, unless it's specifically 1 or the other.


Exactly my terminology.
A corridor section includes both corners/crossings. |_P
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Re: Potions, Traps and Throwing Weapons

Postby Daedalus » Thursday March 30th, 2017 9:19pm

As I stated earlier, I allow a thrown weapon to be recovered as a special treasure search action that may also be done in corridors (I use NA rules.) Then Anderas' post sparked an idea...

Anderas wrote:For treasure search, i state that you:
* Take a treasure card
* find thrown cards if the enemy that you threw at was in this room
* find dropped equipment and equipment of dead heroes
if the room was never out of sight since the throwing, dying or dropping took place.

So throwing and finding is two actions in total, whereas the finding is put together with the treasure search, so it shouldn't stretch the game.

...and GimmeYerGold's next post confirmed it:

GimmeYerGold wrote:Combining the recovery of thrown weapons with another search is a good idea to speed things up, and fits thematically. Since the hero is drawing a treasure card as well, with a chance for finding treasure or trouble, I feel that it is reasonable that a Hero may encounter a Hazard or Wandering Monster while searching for their lost dagger or handaxe as well.

My reworked rule is to allow thrown weapons to be recovered by a special treasure search action in a room or corridor, as before. In addition, the Hero draws a Treasure Card. If the card is treasure, discard it. Wandering Monster and Hazard cards apply as usual.

The idea is to include a cost for retaining a valuable weapon. Losing a treasure search action isn't enough of a penalty, in retrospect.
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Re: Potions, Traps and Throwing Weapons

Postby mitchiemasha » Thursday March 30th, 2017 10:30pm

So does this mean we can make it an official Forum rule. I vote yes... "Thrown weapons are found if the room is searched"


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