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Re: EU vs. NA rule comparison

PostPosted: December 3rd, 2014, 9:17 am
by Big Bene
:mrgreen:

Re: EU vs. NA rule comparison

PostPosted: December 3rd, 2014, 11:58 am
by knightkrawler
A very major difference between EU 1st and all other editions:
- In the first EU edition you can only use each square once during your movement phase.

Re: EU vs. NA rule comparison

PostPosted: December 3rd, 2014, 5:35 pm
by Bob-Bob
Malcadon already mentioned that one. I still have to add it. :p

Re: EU vs. NA rule comparison

PostPosted: December 3rd, 2014, 5:43 pm
by Goblin-King
knightkrawler wrote:A very major difference between EU 1st and all other editions:
- In the first EU edition you can only use each square once during your movement phase.

Is that really 1st edition only? In the Danish version we both have that rule AND "the trial".

Re: EU vs. NA rule comparison

PostPosted: December 4th, 2014, 5:50 am
by Big Bene
Goblin-King wrote:Is that really 1st edition only? In the Danish version we both have that rule AND "the trial".
I also think this was in all European versions.

Re: EU vs. NA rule comparison

PostPosted: December 4th, 2014, 6:28 am
by Sotiris
Visibility in rooms. In the EU rules, you may see any figure in the same room with you.

Re: EU vs. NA rule comparison

PostPosted: December 5th, 2014, 1:06 am
by mitchiemasha
Big Bene wrote:A small but important difference:
EU: Attacking: To attack a monster or character, you must be in one of four squares: to the side, front, or rear. (p. 8 of English rulebook)
NA: Action1 - Attack: As a Hero, you may attack any monster that you are adjactant to. You are adjactant if you are directly on the side, front or rear of another square. (p. 13)
This means, in the European rules, Heroes can attack other heroes, making it a competitive game to a degree, in the North American rules, they simply can't.


Now I think about it, this explains the weaker monsters. A quest was probably expected to have 1 or 2 fall out's between a few heroes before they could agree on who gets what, who goes where. Lose a round or 2 in an argument and your basically doing as your told and the gimp of the group for the rest of the Quest.

Re: EU vs. NA rule comparison

PostPosted: December 5th, 2014, 1:26 am
by cynthialee
mitchiemasha wrote:
Big Bene wrote:A small but important difference:
EU: Attacking: To attack a monster or character, you must be in one of four squares: to the side, front, or rear. (p. 8 of English rulebook)
NA: Action1 - Attack: As a Hero, you may attack any monster that you are adjactant to. You are adjactant if you are directly on the side, front or rear of another square. (p. 13)
This means, in the European rules, Heroes can attack other heroes, making it a competitive game to a degree, in the North American rules, they simply can't.


Now I think about it, this explains the weaker monsters. A quest was probably expected to have 1 or 2 fall out's between a few heroes before they could agree on who gets what, who goes where. Lose a round or 2 in an argument and your basically doing as your told and the gimp of the group for the rest of the Quest.

Even though it is not expressly allowed in the book, the fact that the combat system is already in place and the possibility for player conflict very real I just assumed they could attack each other if they wanted. Never saw it happen, but I can think of a couple people I know who I wouldn't want to be in the same party of heroes with.
But with it expressly stated in the EU version I can see how the game could become a gladiatorial arena after the quest is over and the monsters cleared. "That is a mighty fine pile of treasure you have there...."

Re: EU vs. NA rule comparison

PostPosted: December 5th, 2014, 12:54 pm
by slev
Missed the difference between the equipment decks and the Rock Skin and Courrage Spells in the UK first edition.

Re: EU vs. NA rule comparison

PostPosted: December 5th, 2014, 6:08 pm
by Bob-Bob
And uh, what might that difference be?