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RISE OF THE DREAD MOON discussion

Discuss Miscellaneous HeroQuest Merchandise not fitting into any of the above categories.

Re: RISE OF THE DREAD MOON discussion

Postby emlit » Thursday February 1st, 2024 9:42pm

LucaRocks wrote:Sorry, shipping notice was today. Previous notice was just a pre shipping notice.

Things are rolling along as expected. Hopefully we'll have the Ogre preorder sooner rather than later.


I received my shipping notice for the Dread Veil Dice Set, as well. I'm looking forward to having unique dice for each of my playgroup. These will be mine :mrgreen:
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Re: RISE OF THE DREAD MOON discussion

Postby SirRick » Thursday February 1st, 2024 10:23pm

If these are still available when AtOH comes out, I might buy one just to have everything available so far. I don’t really think the scroll thing is worth it, but maybe it will be useful when continuing my companion app journey through all the quests. I currently use one of those hexagon-shaped dice trays that the sides snap together with metal fasteners.


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Re: RISE OF THE DREAD MOON discussion

Postby Malcadon » Thursday February 1st, 2024 11:12pm

I have to say, I love this Quest Pack.

Alchemy system for potions brewing, adding more treasure to be found.
A whole deck of potions cards!
Making the Alchemist Bench and Sorcerer's Table useful during play.
Reputation Tokens to reward players in a narrative way.
While nothing special, NPC interaction is neat.
Noting the difference between an Ally who sticks with you out of dedication, and Mercenaries who sticks with you for money.
Rules for Disguise, for those who want to be sneaky than just chop-up everything.
Hideouts and Black Markets for when you cant justify Heroes taking a day-trip into town for supplies while between Quests.
A range of great monsters with cool abilities, like Ethereal and Channel Dread, with Cultists complimenting the core Dread monsters.
Caltrops and Smokebombs to disrupt enemy movement.
Tactics and other ideas on braking the doorway bottleneck.
That little easter egg with the gold.
And for taking that risk with the non-exclusive Guardian Knight Hero that paved the way for the Spirit Queen's Torment and Prophecy of Telor Quest Packs.

All these things bring the game to a whole new level!


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Re: RISE OF THE DREAD MOON discussion

Postby Aki » Friday February 2nd, 2024 10:00am

You're right Malcador!
I have a question for administrators: why is this topic still here, among miscellaneous and not in the official releases for more visibility?
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Re: RISE OF THE DREAD MOON discussion

Postby Kurgan » Friday February 2nd, 2024 2:41pm

Malcadon wrote:I have to say, I love this Quest Pack.

Alchemy system for potions brewing, adding more treasure to be found.
A whole deck of potions cards!
Making the Alchemist Bench and Sorcerer's Table useful during play.
Reputation Tokens to reward players in a narrative way.
While nothing special, NPC interaction is neat.
Noting the difference between an Ally who sticks with you out of dedication, and Mercenaries who sticks with you for money.
Rules for Disguise, for those who want to be sneaky than just chop-up everything.
Hideouts and Black Markets for when you cant justify Heroes taking a day-trip into town for supplies while between Quests.
A range of great monsters with cool abilities, like Ethereal and Channel Dread, with Cultists complimenting the core Dread monsters.
Caltrops and Smokebombs to disrupt enemy movement.
Tactics and other ideas on braking the doorway bottleneck.
That little easter egg with the gold.
And for taking that risk with the non-exclusive Guardian Knight Hero that paved the way for the Spirit Queen's Torment and Prophecy of Telor Quest Packs.

All these things bring the game to a whole new level!


Brilliant summary. I agree 100%! As we're playing it I see that they left lots of gaps on purpose for you to insert your imagination and take some of it even further than they did if it's working with the group!


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Re: RISE OF THE DREAD MOON discussion

Postby emlit » Saturday February 3rd, 2024 1:35pm

Dread Veil set looking good and ready for action later today!

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Re: RISE OF THE DREAD MOON discussion

Postby Markus Darwath » Saturday February 3rd, 2024 2:19pm

For some reason, my overpriced dice set is in Kansas City Mo. It started from just outside Chicago. I live near St. Louis. I don't understand how it makes any sense for the package to go 4 hours past me.
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Re: RISE OF THE DREAD MOON discussion

Postby j_dean80 » Saturday February 3rd, 2024 4:56pm

Markus Darwath wrote:For some reason, my overpriced dice set is in Kansas City Mo. It started from just outside Chicago. I live near St. Louis. I don't understand how it makes any sense for the package to go 4 hours past me.


USPS distribution centers make things go in weird directions. If I mail a letter to someone half hour south of me it has to go 3 hours south to St Louis first to be processed and then head back north. Takes about 2 days to go a half hour drive.
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Re: RISE OF THE DREAD MOON discussion

Postby Markus Darwath » Sunday February 4th, 2024 3:01pm

That one I kind of get as you're talking USPS and they consolidated sorting into the big regional hubs instead of local offices. Heck, since they did that some years back, a letter that goes across town here has to go over the river first. But the shipping on my dice is DHL ecommerce (then remanded to USPS for last leg). It boggles me that they would not have a Chicago to St. Louis route.
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Re: RISE OF THE DREAD MOON discussion

Postby Markus Darwath » Friday February 9th, 2024 2:55am

Got my set on Tues. 2/6. Still not sure about corporate ideas of efficiency, but kinda figured out the odd routing. Apparently, DHL eCommerce location in Chicago is a port facility; Hasbro must contract them to handle customs for their products arriving from China. The Kansas City site is their mid-west distribution center, which used to be in St. Louis, but they moved it last year. So it kinda boils down to the facilities being 'specialized' to a reduced task set.

As to the product itself, I've said before that they basically got my money only because I'm an obsessive completionist and it's part of the revival retail "collection." The dice themselves are lovely, but honestly worth around $8... round up to $10 for the fancy tin (which holds those suckers -tight-. I had to smoosh down on the foam to get enough grip on the dice to pull them out.) And the storage scroll/rolling mat is pretty much identical to ones that go for $15 on Amazon, aside from the embossed HeroQuest logo. So the $35 price is about $10 high... -before- adding on shipping and sales tax (because I'm in IL). I won't go as far as to call it buyer's remorse; I knew I was overpaying when I did it, but in terms of value an item like this really should cost less than a small expansion pack, not more.
I'm troubled by the fact that these are still not available on Amazon. Pulse exclusives are bad juju. One, because exclusive releases equal limited production/distribution which signals a lack of confidence in the product's popularity on Hasbro's part. Two, because ordering through Pulse incurs additional shipping cost, either per order or by forking out for "premium membership," and the shipping service that comes with that cost is inferior when compared to Amazon and other major online retailers. Paying extra to wait longer is not consumer friendly.
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