Finally we have Rise of the Dread Moon available to be played with the official App, great news. Unfortunately Knight Fall online quest is not still available, but I guess will be soon.
Screenshot_20230812-110914_HeroQuest.jpg
I have been testing how the app works in Rise of the Dread Moon and here are my first thoughts.
The app works well, I think it simulates quite well the new mechanics ontroduced by this expansion. Waterways rules of Q1 are Ok, Use of Reputation rules ok, Lunar Charm token rules ok, Caltrops rules Ok, alchemist's benchs as potion crafting places ok, mercenaries rules ok... however I think there is one mechanic not well implemented at all, which is the disguise. A disguised Hero use to not be detected at the beginning of the quest however, for some reason the app ignores that the hero is disguised after some time later. For me it makes no sense. It also affects to the skill of making silent close attacks when disguise, for some reason it is not posible after some turns. Other problem I see is once a Hero drops the disfuise token, I have not found anywhere in the app to disguise such Hero again if wanted. Maybe the questbook rules does not allow it but it looked rare.
And I have also detected some bugs:
In Q9, Notes E do not work correctly in the app because no Lunar Charm is given, instead of that appears a note telling you that you may use a Lunar Charm in a sorcerer's table which is wrong.
In Q5, Note C room, a splash tells us that the merchant had been rescued before having rescued which makes no sense. Nevertheless it does not affect the gaming experience beacuse it appears again when the merchant is actually saved later.
In Q2, Note C: if the goblin sees a non disguise Hero, he does not activate the falling block trap in the app as the questbook says will do, instead of that, the goblin in the app just runs through the corridor for attacking the Hero.
One final side comment: Elven Archers in the app, attack diagonally with 4 attack dice (not 1 die as if they were adjacent), even being next to the target. I think this reinforces the official Hasbro concept of allowing the use of missile weapons against close objectives if they are diagonally placed.
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