COMMANDER OF THE GUARDIAN KNIGHTS discussion
Posted: Tuesday November 16th, 2021 8:06am
Comments on the contents?
(On behalf of Daedalus... )
(On behalf of Daedalus... )
Dedicated to Ye Olde "Agin's" Inn and the fantasy board game HeroQuest
http://forum.yeoldeinn.com/
Kurgan wrote:Annnnd we'll be able to buy JUST the "Guardian Knight" expansion for $15 (pre-order) again through Gamestop, this time US
Sorry I doubted you, Reddit person...
So the female knight is righty and the male knight is a southpaw. Wish they had helmets...
So this is progress, I am glad they're releasing it like this instead of twisting people into buying ANOTHER game system to get these extras.
Blayze wrote:https://dorksidetoys.com/collections/homepage/products/heroquest-game-system-the-knight-character-figure-limited-run-pre-order
This site has pictures of the cards.
Six are gendered-art copies of each of the three abilities (Stalwart, Shield Block and Knight's Challenge).
Two are presumably the character cards.
Two are Shortsword and Shield.
The other two might be gendered-artwork copies of Shortsword and Shield, not sure (the art of all four is covered up).
Either way, best guess is there's two each of Shortsword and Shield, so two people can play the Knight at once and have all their starting references.
Kurgan wrote:Ah, so in that case, maybe there's no worry about power level, if they each only have the equivalent of three spells (more like pre-sent combat cards... skills less magic).
Since this is public and pre-release, it would seem to be kosher to post... (from the link you cited above)
Interesting, and nice to see they aren't just repeats of already existing abilities.
So basically, block one hit intended for another hero ("next to you"... adjacent only or same room/corridor?).... come back from the dead with 1 BP... and force wandering monster to attack you instead of the person who turned it up (in the same room). Each used once per quest and all but the last one require you to hang onto your shield to use them.
You've cleared up the mystery... if the remaining 2 cards are hero cards and then there are two copies each of the equipment they have (shortsword and shield).
HispaZargon wrote:About the new Guard Knights skills, does anybody know which card deck correspond their cards? I have not found a picture of their back yet.
Kurgan wrote:A good question. The Equipment cards would just be that. I imagine the backs of the cards probably resemble the artwork on the Hero turn cards if past is any precedent. Does it say "Knight spell" or maybe "Knight Skill" ? Don't know...
cynthialee wrote:those Knight Skill Cards seem pretty cool, but only being able to use these cards 1 time each rather limits the utility of taking this Hero. But then if you have this dude, why play the Barbarian? A fighter with special moves is better than one with out them.
HispaZargon wrote:Yeah, I think so... this new kind of heroes will eclipse the classic ones. The only little advantage for the Barbarian will be having 1 more Body Point but the Knights skills value is more than that. The Barbarian starts with a broadsword too... but knights start with shield... and what about the Dwarf? The Dwarf will only have 1 more Mind Point and his disarming traps ability then... those fighters seems to be at all better choices than Barbarian or Dwarf, I don't like too much it.
Anyway, according to classic canon and Warhammer lore, those new Guard Knights should be equivalent to Reiksguard Knights, isn't it? I always thought Sir Ragnar was one of them
cynthialee wrote:Now if we get the Barbarian Quest Pack and the Barbarian only gear then the Barbarian becomes worth playing again.
Kurgan wrote:Good point. Exclusive potions and an Artifact that levels him up (similar to how the Elf is privileged in his quest pack). Then we'll need the Dwarf and Wizard quest packs to level up those characters.
Or we can start using the Japanese rules and all it will cost you is 500 gold per try!
The Reiksguard knight tribute connection is interesting. Actually the Knight was probably the first de-magicified thing we had... and the Skills (replacing Spells) sounds very familiar... appropriate!
Kurgan wrote:Yeah I think they're a fine addition to the game as an optional alternate character. The legit question from cynthialee who questioned whether this would diminish the Barbarian and/or Dwarf. It would seem you'd need the combat cards to make those two classic heroes still a viable choice. Then again if they give us the Barbarian Quest pack which upgrades the Barbarian and gives him some unique potions/Artifact.
It would have been cooler if the miniatures wore helmets though. Nothing says the mini has to exactly reflect their starting gear (the Barbarian appears to have a two handed longsword, the Dwarf appears to have a handaxe and wear a helmet or use some kind of great axe in the new version, the Wizard has a staff and cloak already).
One website is reporting the Knights won't ship until January, and expects delays of up to 2 months, which is quite a difference from the end of Nov, but we'll see.